Write code to create a class having single data member and then create an object of that class.
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OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
- Write code to create a class having single data member and then create an object of that class.
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- Please code in python Create a program with two classes – the person class and the student The person class has the following properties: first name (first_name), last name (last_name) street address (address) city (city) zip code (zip) The class has the following methods: get_full_name, which returns the full name of a person get_full_address, which return greeting, returns a greeting message. The class should provide accessor and mutator for each property The class should override the __str__ method to return the state of the object. Create a child class called student which has a property named graduation year (graduation_year) and major. Provide accessor and mutator for each property of its own It inherits all the properties and methods of the person parent class as well. Create a test program that Create an object of the person class and print the full name of a person. Create an object of the person class and print…Create a class of type student .Members will include: name, gpa, rank (year) Make sure all data is private and all functions are public. Write member functions to:Set or initialize the dataRetrieve the data (get’em and set’em )Announce names of students who are eligible for a scholarship (those who have a GPA of 3.0 or higher)The program will declare at least two objects (pupils) of your new class and test each of the functions (OR if you would like to try your hand at vectors, create them dynamically- this may require a little research/review on your part).JAVA Programming Problem 3 - Book A Book has such properties as title, author, and numberOfPages. A Volume will have properties such as volumeName, numberOfBooks, and an array of book objects (Book [ ]). You are required to develop the Book and Volume classes, then write an application (DemoVolume) to test your classes. The directions below will give assistance. Create a class called Book with the following properties using appropriate data types: Title, Author, numberOfPages, Create a second class called Volume with the following properties using appropriate data types: volumeName, numberOfBooks and Book [ ]. The Book [ ] contains an array of book objects. Directions Create a class called Book with the following properties using appropriate data types: Title, Author, numberOfPages, The only methods necessary in the Book class, for this exercise, are the constructor and a toString(). Create a second class called Volume with the following properties using appropriate data types:…
- Chapter 15 Customer Employee Creator Create an object-oriented program that allows you to enter data for customers and employees. The person related classes will be stored in a module separate from the main function application module. Console Customer/Employee Data Entry Customer or employee? (c/e): c DATA ENTRY First name: Frank Last name: Wilson Email: frank44@gmail.com Number: M10293 CUSTOMER Full name: Frank Wilson Email: Number: Continue? (y/n): y Customer or employee? (c/e): e DATA ENTRY First name: Joel Last name: Murach Email: joel@murach.com SSN: 123-45-6789 EMPLOYEE Full name: Joel Murach Email: SSN: Bye! frank44@gmail.com Continue? (y/n): n ● M10293 ● Specifications Create a Person class that provides attributes for first name, last name, and email address. Include a parameter for each attribute in the constructor method. This class will provide a property or method that returns the person's full name. ● ● ● ● joel@murach.com 123-45-6789 Create a Customer class that…INVENTORY CLASS You need to create an Inventory class containing the private data fields, as well as the methods for the Inventory class (object). Be sure your Inventory class defines the private data fields, at least one constructor, accessor and mutator methods, method overloading (to handle the data coming into the Inventory class as either a String and/or int/float), as well as all of the methods (methods to calculate) to manipulate the Inventory class (object). The data fields in the Inventory class include the inventory product number (int), inventory product description (String), inventory product price (float), inventory quantity on hand (int), inventory quantity on order (int), and inventory quantity sold (int). The Inventory class (java file) should also contain all of the static data fields, as well as static methods to handle the logic in counting all of the objects processed (counter), as well as totals (accumulators) for the total product inventory and the total product…Python Code please Point of Sale Write a program that will manage the point of sale in a store. Build the ItemToPurchase class with the following: Attributes item_name (string) item_price (int) item_quantity (int) Default constructor Initializes item's name = "none", item's price = 0, item's quantity = 0 Method print_item_cost() Example of print_item_cost() output:Bottled Water 10 @ $1 = $10 Extend the ItemToPurchase class to contain a new attribute. item_description (string) - Set to "none" in default constructor Implement the following method for the ItemToPurchase class. print_item_description() - Prints item_description attribute for an ItemToPurchase object. Has an ItemToPurchase parameter. Example of print_item_description() output:Bottled Water: Deer Park, 12 oz. Build the ShoppingCart class with the following data attributes and related methods. Note: Some can be method stubs (empty methods) initially, to be completed in later steps. Parameterized constructor…
- 6. Patient Charges Write a class named Patient that has attributes for the following data: • First name, middle name, and last name • Address, city, state, and ZIP code • Phone number ● The Patient class's init__ method should accept an argument for each attribute. The Name and phone number of emergency contact Patient class should also have accessor and mutator methods for each attribute. Next, write a class named Procedure that represents a medical procedure that has been performed on a patient. The Procedure class should have attributes for the following data: • Name of the procedure • Date of the procedure • Name of the practitioner who performed the procedure • Charges for the procedure 107 The Procedure class's __init__ method should accept an argument for each attribute. The Procedure class should also have accessor and mutator methods for each attribute Next, write a program that creates an instance of the Patient class, initialized with sample data. Then, create three…Double Bubble For this exercise you need to create a Bubble class and construct two instances of the Bubble object. You will then take the two Bubble objects and combine them to create a new, larger combined Bubble object. This will be done using functions that take in these Bubble objects as parameters. The Bubble class contains one data member, radius_, and the corresponding accessor and mutator methods for radius_, GetRadius and SetRadius. Create a member function called CalculateVolume that computes for the volume of a bubble (sphere). Use the value 3.1415 for PI. Your main function has some skeleton code that asks the user for the radius of two bubbles. You will use this to create the two Bubble objects. You will create a CombineBubbles function that receives two references (two Bubble objects) and returns a Bubble object. Combining bubbles simply means creating a new Bubble object whose radius is the sum of the two Bubble objects' radii. Take note that the CombineBubbles function…Class and Data members: Create a class called Temperature that stores temperature readings (integers) in a vector (do not use an array). The class should have data members that store the month name and year of when the temperature readings were collected. Constructor(s): The class should have a 2-argument constructor that receives the month name and year as parameters and sets the appropriate data members to these values. Member Functions: The class should have functions as follows: Member functions to set and get the month and year variables. A member function that adds a single temperature to the vector. Both negative and positive temperatures are allowed. Call this function AddTemperature. A member function to sort the vector in ascending order. Feel free to use the sort function that is available in the algorithm library for sorting vectors. Or, if you would prefer to write your own sort code, you may find this site to be helpful:…
- N-SIDED REGULAR POLYGON) In an n-sided regular polygon, all sides have the same length and all angles have the same degree (i.e., the polygon is both equilateral and equiangular). Design a class named RegularPolygon that contains: ▪ A private int data field named n that defines the number of sides in the polygon with default value 3. ▪ A private double data field named side that stores the length of the side with default value 1. A private double data field named x that defines the x-coordinate of the polygon's center with default value 0. ▪ A private double data field named y that defines the y-coordinate of the polygon's center with default value 0. A no-arg constructor that creates a regular polygon with default values. A constructor that creates a regular polygon with the specified number of sides and length of side, centered at (0, 0). A constructor that creates a regular polygon with the specified number of sides, length of side, and x- and y-coordinates. ▪ The accessor and…Dice Rolling Class In this problem, you will need to create a program that simulates rolling dice. To start this project, you will first need to define the properties and behaviors of a single die that can be reused multiple times in your future code. This will be done by creating a Dice class. Create a Dice class that contains the following members: Two private integer variables to store the minimum and maximum roll possible. Two constructors that initialize the data members that store the min/max possible values of rolls. a constructor with default min/max values. a constructor that takes 2 input arguments corresponding to the min and max roll values Create a roll() function that returns a random number that is uniformly distributed between the minimum and maximum possible roll values. Create a small test program that asks the user to give a minValue and maxValue for a die, construct a single object of the Dice class with the constructor that initializes the min and max…Create an Account class that a bank might use to represent customers’ bank accounts. Include a data member to represent the account balance. Provide a constructor that receives an initial balance and uses it to initialize the data member. The constructor should validate the initial balance to ensure that it is greater than or equal to 0. If not, set the balance to 0. Provide three member functions:- credit($amount) should add amount to the current balance- debit($amount) should ensure that amount does not exceed the current balance and then reduce the current balance by amount. The balance should not change if amount exceeds the balance.- getBalance() should return the current balanceNote: Create a set of test data and then write a program to test the class.
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