Write a windows console application that holds data about an item in a retail store. Your class should be named RetailItem and should hold data about an item in a retail store. The class will have the following member variables: description - string holding the description of the item, unitsOnHand – int that holds the number of units in inventory price – double that holds the price of the item
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
Write a windows console application that holds data about an item in a retail store. Your class should be named RetailItem and should hold data about an item in a retail store. The class will have the following member variables: description - string holding the description of the item, unitsOnHand – int that holds the number of units in inventory price – double that holds the price of the item You will need two constructors, one that will accept arguments for esach member variable and one that will assign default values. You will also need to write mutator functions and accessor functions. Once you write the class, write a separate program that creates three RetailItem objects. The first one should use the default values and the other two should have values assigned upon creation. The user should input the variables (testing for the units on hand and price greater than 0). Then the program should display all three RetailItems. Finally the program should tally the inventory for all three items and display it. Welcome to the Retail store! Price must be greater than 0. Please enter the price for item 1: 33 Inventory must be greater than 0. Please enter the units on hand for item 1: 10 Please enter the description for item 1: shirt Display all items Description: shirt Units on hand: 10 Price: $33.00 Description: Jeans Units on hand: 40 Price: $34.95 Description: Long sleeve shirt Units on hand: 20 Price: $24.95 Display the total inventory The total inventory is 70 Press any key to continue . . .
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Step 2: Processing Logic |
Using the pseudocode below, write the code that will meet the requirements.
Create a Main program Create three RetailItem objects Ask user for price for item1 looping until value is greater than 0 Ask user for unitsOnHand for item2 looping until value is greater than 0 Ask user for description for item 1 Display all items Add up total inventory and display total inventory
Create a RetailItem Class Implement all member functions Create a RetailItem.h Private member variables should be description, unitsOnHand, and price Public member functions include both constructors, and mutator and accessor functions for all three variables |
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