Write a guessing game program: - The program has to first generate a random number in range 1 - 100 inclusive. - The user has to enter a guess - The program has to either print lower or higher (if the user guess is less than the answer, it should print higher, otherwise lower) - The program should end and print 'You got it!' when the user gets it right. example: generated random number: 78 ``` `50` ``` example: generated random number: 78 ``` `50` ``` ``` `higher` ``` ``` `75` ``` ``` `higher` ``` ``` `87` ``` ``` `lower` ``` ``` `81` ``` ``` `lower` ``` ``` `78` ``` ``` `You got it!` ```

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Write a guessing game program:

- The program has to first generate a random number in range 1 - 100 inclusive.
- The user has to enter a guess
- The program has to either print lower or higher (if the user guess is less than the answer, it should print higher, otherwise lower)
- The program should end and print 'You got it!' when the user gets it right.

example:

generated random number: 78

 

```
`50`
```

example:

generated random number: 78

 

```
`50`
```

```
`higher`
```

```
`75`
```

```
`higher`
```

```
`87`
```

```
`lower`
```

```
`81`
```

```
`lower`
```

```
`78`
```

```
`You got it!`
```

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