What is the minimum number of flip flops required for one-hot encoding FSM design of the shown state diagram?
What is the minimum number of flip flops required for one-hot encoding FSM design of the shown state diagram?
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
Transcribed Image Text:### Question
What is the minimum number of flip flops required for one-hot encoding FSM design of the shown state diagram?
### Description of the Diagram
The diagram illustrates a Finite State Machine (FSM) with four states labeled as "Left", "Up", "Right", and "Down". The transitions between these states are dictated by pairs of values formatted as "X/Z". Here, "X" represents the input condition, and "Z" represents the output condition upon transitioning.
#### Transitions
1. **Left**
- Loops back on itself with "0/0".
- Transitions to "Up" with "1/1".
2. **Up**
- Loops back on itself with "0/0".
- Transitions to "Right" with "1/1".
3. **Right**
- Loops back on itself with "0/0".
- Transitions to "Down" with "1/1".
4. **Down**
- Loops back on itself with "0/0".
- Transitions to "Left" with "1/1".
### Answer Field
- An empty input field is provided for the user to type in their answer regarding the minimum number of flip-flops required for the one-hot encoding FSM design.
### Explanation
In a one-hot encoding scheme for an FSM:
- Each state is represented by a unique flip-flop.
- Therefore, the number of flip-flops required is equal to the number of states.
Since the state diagram in question has four states (Left, Up, Right, Down), it will require 4 flip-flops for a one-hot encoded FSM design.
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