//This is not a recursive algorithm node * rebalance(node *node){ node->height = max(height(node->left), height(node->right)) + 1; int balance = getBalance(node); //node->left - node->right    /*do rotations as necessary If Left heavy outside : return rightRotate(node); If right heavy outside: return leftRotate(node); If left heavy inside: left rotation first, right rotation 2nd, return top node        node->

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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MUST BE IN C++, CANNOT USE CLASSES, CREATE YOUR OWN STRUCTS AVL Group assignment Populate a tree via a text file (input.txt) Make sure that after every insert, the tree is balanced. At the end, display the tree in level format. Make sure to include the height and the balance factor of every node in your output. Redirect the display to an output file (output.txt) Hint: //I will not accept any other algorithm //This is not a recursive algorithm node * rebalance(node *node){ node->height = max(height(node->left), height(node->right)) + 1; int balance = getBalance(node); //node->left - node->right    /*do rotations as necessary If Left heavy outside : return rightRotate(node); If right heavy outside: return leftRotate(node); If left heavy inside: left rotation first, right rotation 2nd, return top node        node->left = leftRotate(node->left);        return rightRotate(node);   if right heavy inside: right rotation first, left rotation 2nd, return top node        node->right = rightRotate(node->right);    return leftRotate(node); if no rotation, return node    */ } //non-tail recursive algorithm because of rebalance node* insert(node* node, int key) { //recursive Code for inserting a node //When insert happens set height to 0 for the node    if (node == NULL) return(newNode(key)); if (key < node->key) node->left = insert(node->left, key); else node->right = insert(node->right, key); node=rebalance(node); //update heights and rebalance return node; } node *leftRotate(node *x){ struct node *y=x->right; //add more code to rotate to the left, update heights for x and y //return y } node *rightRotate(node *x){ struct node *y=x->left; //add more code to rotate to the right, update heights for x and y //return y }
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