Lottery number generator: Write a program that generates a seven-digit lottery number. The program should have a loop to generate seven random numbers, each in the range 0 through 9 and assign each number to a list element. 2. Write another loop to display the contents of the list. 3. Tip: You will need to create/initialize your list before you can assign numbers to it. 4. Use program 7-1 sales_list as an example. You will start with a seven-digit lottery number that contains all zeros. Then in your loop, you will assign a random number instead of getting the data from the user. Turn in your program to the practice assignment link in course content.
Lottery number generator: Write a program that generates a seven-digit lottery number. The program should have a loop to generate seven random numbers, each in the range 0 through 9 and assign each number to a list element. 2. Write another loop to display the contents of the list. 3. Tip: You will need to create/initialize your list before you can assign numbers to it. 4. Use program 7-1 sales_list as an example. You will start with a seven-digit lottery number that contains all zeros. Then in your loop, you will assign a random number instead of getting the data from the user. Turn in your program to the practice assignment link in course content.
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Lottery number generator: Write a program that generates a
seven-digit lottery number. The program should have a loop
to generate seven random numbers, each in the range 0
through 9 and assign each number to a list element.
2. Write another loop to display the contents of the list.
3. Tip: You will need to create/initialize your list before you can
assign numbers to it.
4. Use program 7-1 sales_list as an example. You will start with
a seven-digit lottery number that contains all zeros. Then in
your loop, you will assign a random number instead of
getting the data from the user.
Turn in your program to the practice assignment link in course
content.
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