Find the test statistic. (Round your answer to two decimal places.) F = Use technology to find the P-value. (Round your answer to four decimal places.) P-value = State the conclusion in the problem context. We reject Ho. The data do not provide convincing evidence that the mean rating associated with the game description by 12- to 13-year-old boys is not the same for all four restrictive rating labels. ○ We reject Ho. The data provide convincing evidence that the mean rating associated with the game description by 12- to 13-year-old boys is not the same for all four restrictive rating labels. ○ We fail to reject Ho. The data do not provide convincing evidence that the mean rating associated with the game description by 12- to 13-year-old boys is not the same for all four restrictive rating labels. ○ we fail to reject Ho. The data provide convincing evidence that the mean rating associated with the game description by 12- to 13-year-old boys is not the same for all four restrictive rating labels. The authors of a paper on perceptions of video games carried out an experiment to determine if restrictive labels on video games actually increased the attractiveness of the game for young game players. Participants read a description of a new video game and were asked how much they wanted to play the game. The description also included an age rating. Some participants read the description with an age-restrictive label of 7+, indicating that the game was not appropriate for children under the age of 7. Others read the same description, but with an age-restrictive label of 12+, 16+, or 18+. The following data for 12- to 13-year-old boys are consistent with summary statistics given in the paper. (The sample sizes in the actual experiment were larger.) For purposes of this exercise, you can assume that the boys were assigned at random to one of the four age label treatments (7+, 12+, 16+, and 18+). Data shown are the boys' ratings of how much they wanted to play the game on a scale of 1 to 10. 7+ label 12+ label 16+ label 676558612 00 8 N 6 5 7 9584 7986 7 5896 ៣ 18+ label 10 969 7 6 8 9 USE SALT + 10 8 Do the data provide convincing evidence that the means of the ratings associated with the game descriptions by 12- to 13- year-old boys is not the same for all four restrictive rating labels? Test the appropriate hypotheses using a significance level of 0.05. (Let μ1, M2, M3, and μ be the true mean ratings of how much 12- to 13-year-old boys want to play the game on a scale of 1 to 10 for the four different age label treatments.) State the appropriate null and alternative hypotheses. O Ho H₁ =H2 = μ3 = μ4 Ha at least three of the four μ₁'s are different O Ho M₁ = H2 = μ3 = μ4 Ha at least two of the four μ.'s are different O Ho μ₁ = μ₂ = μ3 = μ4 Ha all four of the μ's are different O Ho at least two of the four μ₁'s are different Ho all four of the μ.'s are different Ha M₁ = μ2 = μ3 = μ4
Find the test statistic. (Round your answer to two decimal places.) F = Use technology to find the P-value. (Round your answer to four decimal places.) P-value = State the conclusion in the problem context. We reject Ho. The data do not provide convincing evidence that the mean rating associated with the game description by 12- to 13-year-old boys is not the same for all four restrictive rating labels. ○ We reject Ho. The data provide convincing evidence that the mean rating associated with the game description by 12- to 13-year-old boys is not the same for all four restrictive rating labels. ○ We fail to reject Ho. The data do not provide convincing evidence that the mean rating associated with the game description by 12- to 13-year-old boys is not the same for all four restrictive rating labels. ○ we fail to reject Ho. The data provide convincing evidence that the mean rating associated with the game description by 12- to 13-year-old boys is not the same for all four restrictive rating labels. The authors of a paper on perceptions of video games carried out an experiment to determine if restrictive labels on video games actually increased the attractiveness of the game for young game players. Participants read a description of a new video game and were asked how much they wanted to play the game. The description also included an age rating. Some participants read the description with an age-restrictive label of 7+, indicating that the game was not appropriate for children under the age of 7. Others read the same description, but with an age-restrictive label of 12+, 16+, or 18+. The following data for 12- to 13-year-old boys are consistent with summary statistics given in the paper. (The sample sizes in the actual experiment were larger.) For purposes of this exercise, you can assume that the boys were assigned at random to one of the four age label treatments (7+, 12+, 16+, and 18+). Data shown are the boys' ratings of how much they wanted to play the game on a scale of 1 to 10. 7+ label 12+ label 16+ label 676558612 00 8 N 6 5 7 9584 7986 7 5896 ៣ 18+ label 10 969 7 6 8 9 USE SALT + 10 8 Do the data provide convincing evidence that the means of the ratings associated with the game descriptions by 12- to 13- year-old boys is not the same for all four restrictive rating labels? Test the appropriate hypotheses using a significance level of 0.05. (Let μ1, M2, M3, and μ be the true mean ratings of how much 12- to 13-year-old boys want to play the game on a scale of 1 to 10 for the four different age label treatments.) State the appropriate null and alternative hypotheses. O Ho H₁ =H2 = μ3 = μ4 Ha at least three of the four μ₁'s are different O Ho M₁ = H2 = μ3 = μ4 Ha at least two of the four μ.'s are different O Ho μ₁ = μ₂ = μ3 = μ4 Ha all four of the μ's are different O Ho at least two of the four μ₁'s are different Ho all four of the μ.'s are different Ha M₁ = μ2 = μ3 = μ4
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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