task5.c A Guessing Game Asking user to guess a number, only stop when the number is guessed correctly. */ #include #include int main() { printf("Guess a number from 1-10: "); return 0; } In task5.c, implement a simple guessing game. Your game will use rand() to generate a random number from 1 to 10 then prompt user to guess that number. User will have unlimited number of tries to guess the correct number. Your program should work like this: Guess a number from 1-10: 1 Guess again: 4 Guess again: 2 Guess again: 9 Guess again: 10 Guess again: 6 You got it!
task5.c A Guessing Game Asking user to guess a number, only stop when the number is guessed correctly. */ #include #include int main() { printf("Guess a number from 1-10: "); return 0; } In task5.c, implement a simple guessing game. Your game will use rand() to generate a random number from 1 to 10 then prompt user to guess that number. User will have unlimited number of tries to guess the correct number. Your program should work like this: Guess a number from 1-10: 1 Guess again: 4 Guess again: 2 Guess again: 9 Guess again: 10 Guess again: 6 You got it!
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Question
task5.c
A Guessing Game
Asking user to guess a number, only stop when the
number is guessed correctly.
*/
#include <stdio.h>
#include <stdlib.h>
int main()
{
printf("Guess a number from 1-10: ");
return 0;
}
In task5.c, implement a simple guessing game. Your game will use rand() to generate a random number from 1 to 10 then prompt user to guess that number. User will have unlimited number of tries to guess the correct number. Your program should work like this:
Guess a number from 1-10: 1
Guess again: 4
Guess again: 2
Guess again: 9
Guess again: 10
Guess again: 6
You got it!
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