TASK: EASY PYTHON PROGRAMMING TASK: Discussion: In the code template below, you are given three classes: Card, CardSet, and Deck. The first line contains a comma-seperated string containing the integer seed, which is the seed for reproducibility, hand, the number of cards to draw per card set, and peek, the number of cards to peek at the top of the deck. The input follows this format: The Card class has the attributes of value and suite, which describe the cards in a standard 52-card deck. The attribute value takes in the digits 1 to 10 as well as the standard face cards, Jack, Queen, and King. The suite attribute takes in the four suites, namely clubs, spades, hearts, and diamonds. Obviously, two cards are equal , , if they have the same value and suite. Output Format The CardSet class is just an ensemble of Card instances. To know which cards are in your set, just iterate through the cards via the view method. This gets a formatted list of your cards in the cards attribute. To add cards to your set, use the add_cards method. See sample outputs Sample Input 0 The Deck class is a child class of the CardSet class. To initialize a deck, all 52 cards from the standard deck must be added to it. For uniformity, place each suite in ascending value -- 1 to 10, then Jack, then Queen, then King. The suites must be placed in this order: clubs - spades - hearts - diamonds. Note that all the diamond- suited cards are at the top of the deck, while the clubs are at the bottom of the deck. To visualize: 17,2,4 Sample Output 0 cards in_deck = ["1 of clubs", "2 of clubs", ... "King of clubs", "1 of spades", "2 of spades", ... "King of spades", "1 of hearts", "2 of hearts", ... "King of hearts", "1 of diamonds", "2 of diamonds", ... "King of diamonds"] Round 1: Hand A: 8 of hearts 1 of hearts Hand B: 7 of spades Jack of spades Cards Left: 48 The cards inside a deck may also be shuffled. A seed argument is added for reproducibility. The peek method of the class allow you to peek at the top n cards. The default value for nis 5. Lastly, The draw method allows you to draw the top n cards of the deck and transfer these cards to a CardSet instance. The default value of n is 5. Note that the number of cards that you can draw cannot exceed the 4 Cards at the top: 6 of spades Queen of clubs 7 of diamonds 9 of hearts current number of cards in the deck. In this exercise, you will simulate drawing two sets, each with n cards from a shuffled deck. Round 2: Hand A: 8 of hearts 1 of hearts 6 of spades Queen of clubs Hand B: 7 of spades Jack of spades 7 of diamonds 9 of hearts
Types of Loop
Loops are the elements of programming in which a part of code is repeated a particular number of times. Loop executes the series of statements many times till the conditional statement becomes false.
Loops
Any task which is repeated more than one time is called a loop. Basically, loops can be divided into three types as while, do-while and for loop. There are so many programming languages like C, C++, JAVA, PYTHON, and many more where looping statements can be used for repetitive execution.
While Loop
Loop is a feature in the programming language. It helps us to execute a set of instructions regularly. The block of code executes until some conditions provided within that Loop are true.
will give thumbs up!
Easy Python Problem (see pic):
Guides are available on the template below on what code to put:
Template:
### Template
import random
class Card:
def __init__(self, value, suite):
self.value = value
self.suite = suite
def __str__(self):
return f"{self.value} of {self.suite}"
def __eq__(self, other):
"""Check if two cards are the same"""
# -- YOUR CODE HERE --
class CardSet:
def __init__(self):
self.cards = []
def view(self):
for card in self.cards:
print(card)
def add_cards(self, cards):
"""Add cards to your set"""
# -- YOUR CODE HERE --
class Deck(CardSet):
def __init__(self):
"""Initialize the 52-card set. Start from 1-11, then Jack, Queen, King, then by suite: clubs, spades, hearts, diamonds"""
cards = []
# -- YOUR CODE HERE --
self.cards = cards
def count_cards(self):
""""Count the number of cards in a deck"""
# -- YOUR CODE HERE --
def shuffle(self, seed=None):
"""Shuffle your deck using a random seed"""
random.seed(seed)
# -- YOUR CODE HERE --
def peek(self, number=5):
"""Show the top n cards of the stack. This is analogous to getting the last n cards then reversing it."""
# -- YOUR CODE HERE --
def draw(self, cardset, number=5):
"""Transfer the top n cards of the stack to your cardset."""
# -- YOUR CODE HERE --
def add_cards(self):
pass
if __name__ == "__main__":
seed, hand, peek = input().split(",")
myDeck = Deck()
handA = CardSet()
handB = CardSet()
myDeck.shuffle(int(seed))
for x in range(1,3):
print(f"\nRound {x}:")
myDeck.draw(handA, int(hand))
myDeck.draw(handB, int(hand))
print("Hand A: ")
handA.view()
print("Hand B: ")
handB.view()
myDeck.count_cards()
if(x == 1):
print(f"\n{peek} Cards at the top: ")
myDeck.peek(int(peek))
Step by step
Solved in 2 steps