omplete #1,2,3 . Please submit just one file for the classes and main to test the classes. Just create the classes before main . Do not create separate header files. Use code below as your base. The Employee and Production Worker are in the code below. They satisfy #1 Employee and ProductionWorker Classes. #include
C++ Visual studio 2019
Complete #1,2,3 . Please submit just one file for the classes and main to test the classes. Just create the classes before main . Do not create separate header files. Use code below as your base. The Employee and Production Worker are in the code below. They satisfy #1 Employee and ProductionWorker Classes.
#include <string>
#include <iostream>
#include <iomanip>
using namespace std;
class Employee
{
private:
string name; // Employee name
string number; // Employee number
string hireDate; // Hire date
public:
// Default constructor
Employee()
{
name = ""; number = ""; hireDate = "";
}
// Constructor
Employee(string aName, string aNumber, string aDate)
{
name = aName; number = aNumber; hireDate = aDate;
}
// Mutators
void setName(string n)
{
name = n;
}
void setNumber(string num)
{
number = num;
}
void setHireDate(string date)
{
hireDate = date;
}
// Accessors
string getName() const
{
return name;
}
string getNumber() const
{
return number;
}
string getHireDate() const
{
return hireDate;
}
};
// Specification for the ProductionWorker Class
#include <string>
using namespace std;
class ProductionWorker : public Employee
{
private:
int shift; // The worker's shift
double payRate; // The worker's hourly pay rate
public:
// Default constructor
ProductionWorker() : Employee()
{
shift = 0; payRate = 0.0;
}
// Constructor
ProductionWorker(string aName, string aNumber, string aDate,
int aShift, double aPayRate) : Employee(aName, aNumber, aDate)
{
shift = aShift; payRate = aPayRate;
}
// Mutators
void setShift(int s)
{
shift = s;
}
void setPayRate(double r)
{
payRate = r;
}
// Accessors
int getShiftNumber() const
{
return shift;
}
string getShiftName() const
{
if (shift == 1)
return "Day";
else if (shift == 2)
return "Night";
else
return "Invalid";
}
double getPayRate() const
{
return payRate;
}
};
// Employee and ProductionWorker classes
// Function prototype
void displayInfo(ProductionWorker);
int main()
{
ProductionWorker pw("John Jones", "123", "10/12/2010", 2, 18.00);
displayInfo(pw);
return 0;
}
//******************************************************
// The displayInfo function displays a production *
// worker's employment information. *
//******************************************************
void displayInfo(ProductionWorker e)
{
cout << setprecision(2) << fixed << showpoint;
cout << "Name: "
<< e.getName() << endl;
cout << "Employee number: "
<< e.getNumber() << endl;
cout << "Hire date: "
<< e.getHireDate() << endl;
cout << "Shift: "
<< e.getShiftName() << endl;
cout << "Shift number: "
<< e.getShiftNumber() << endl;
cout << "Pay rate: "
<< e.getPayRate() << endl;
}



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