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- #ifndef LLCP_INT_H#define LLCP_INT_H #include <iostream> struct Node{ int data; Node *link;};void DelOddCopEven(Node*& headPtr);int FindListLength(Node* headPtr);bool IsSortedUp(Node* headPtr);void InsertAsHead(Node*& headPtr, int value);void InsertAsTail(Node*& headPtr, int value);void InsertSortedUp(Node*& headPtr, int value);bool DelFirstTargetNode(Node*& headPtr, int target);bool DelNodeBefore1stMatch(Node*& headPtr, int target);void ShowAll(std::ostream& outs, Node* headPtr);void FindMinMax(Node* headPtr, int& minValue, int& maxValue);double FindAverage(Node* headPtr);void ListClear(Node*& headPtr, int noMsg = 0); // prototype of DelOddCopEven of Assignment 5 Part 1 #endif// FILE: DPQueue.h// CLASS PROVIDED: p_queue (priority queue ADT)//// TYPEDEFS and MEMBER CONSTANTS for the p_queue class:// typedef _____ value_type// p_queue::value_type is the data type of the items in// the p_queue. It may be any of the C++ built-in types// (int, char, etc.), or a class with a default constructor, a// copy constructor, an assignment operator, and a less-than// operator forming a strict weak ordering.//// typedef _____ size_type// p_queue::size_type is the data type considered best-suited// for any variable meant for counting and sizing (as well as// array-indexing) purposes; e.g.: it is the data type for a// variable representing how many items are in the p_queue.// It is also the data type of the priority associated with// each item in the p_queue//// static const size_type DEFAULT_CAPACITY = _____// p_queue::DEFAULT_CAPACITY is the default initial capacity of a// p_queue that is created by the default…>> IN C PROGRAMMING LANGUAGE ONLY << COPY OF DEFAULT CODE, ADD SOLUTION INTO CODE IN C #include <stdio.h>#include <stdlib.h>#include <string.h> #include "GVDie.h" int RollSpecificNumber(GVDie die, int num, int goal) {/* Type your code here. */} int main() {GVDie die = InitGVDie(); // Create a GVDie variabledie = SetSeed(15, die); // Set the GVDie variable with seed value 15int num;int goal;int rolls; scanf("%d", &num);scanf("%d", &goal);rolls = RollSpecificNumber(die, num, goal); // Should return the number of rolls to reach total.printf("It took %d rolls to get a \"%d\" %d times.\n", rolls, num, goal); return 0;}
- #include <iostream>#include <cstdlib>using namespace std; class IntNode {public: IntNode(int dataInit = 0, IntNode* nextLoc = nullptr); void InsertAfter(IntNode* nodeLoc); IntNode* GetNext(); void PrintNodeData(); int GetDataVal();private: int dataVal; IntNode* nextNodePtr;}; // ConstructorIntNode::IntNode(int dataInit, IntNode* nextLoc) { this->dataVal = dataInit; this->nextNodePtr = nextLoc;} /* Insert node after this node. * Before: this -- next * After: this -- node -- next */void IntNode::InsertAfter(IntNode* nodeLoc) { IntNode* tmpNext = nullptr; tmpNext = this->nextNodePtr; // Remember next this->nextNodePtr = nodeLoc; // this -- node -- ? nodeLoc->nextNodePtr = tmpNext; // this -- node -- next} // Print dataValvoid IntNode::PrintNodeData() { cout << this->dataVal << endl;} // Grab location pointed by nextNodePtrIntNode* IntNode::GetNext() { return this->nextNodePtr;} int IntNode::GetDataVal() {…#include <iostream> #include <cmath> #include <iomanip> using namespace std; int calc_qty(int qty); void receipt( int qty, int qty2); int calc_qty(int qty); void coffee_size(int qty, int size, int choice, int qty2); void slices(); void beanounces(); int main() { int qty = 0, order = 0, size = 0, qty2 = 0; receipt (qty,qty2); calc_qty (qty); do { //displays the menu cout<<" Please select an item on the menu you would like to buy."<<endl; cout<<"Enter 1 for Coffee\n"<<"Enter 2 for cheese cake\n"<<"Enter 3 for coffee beens\n"<<endl; cin>>choice; } switch (choice) { case 1: coffee_size(qty, size, order, qty2); break; case 2: slices(); break; case 3: beanounces(); break; case 4: cout<<"Enjoy your day"<<endl;…#ifndef INT_SET_H#define INT_SET_H #include <iostream> class IntSet{public: static const int DEFAULT_CAPACITY = 1; IntSet(int initial_capacity = DEFAULT_CAPACITY); IntSet(const IntSet& src); ~IntSet(); IntSet& operator=(const IntSet& rhs); int size() const; bool isEmpty() const; bool contains(int anInt) const; bool isSubsetOf(const IntSet& otherIntSet) const; void DumpData(std::ostream& out) const; IntSet unionWith(const IntSet& otherIntSet) const; IntSet intersect(const IntSet& otherIntSet) const; IntSet subtract(const IntSet& otherIntSet) const; void reset(); bool add(int anInt); bool remove(int anInt); private: int* data; int capacity; int used; void resize(int new_capacity);}; bool operator==(const IntSet& is1, const IntSet& is2); #endif
- //client.c#include "csapp.h" int main(int argc, char **argv){ int connfd; rio_t rio; connfd = Open_clientfd(argv[1], argv[2]); Rio_readinitb(&rio, connfd); char buffer[MAXLINE]; printf("Your balance is %s\n", buffer); Close(connfd); exit(0); int choice; float amount; int acc2; char buffer[MAXLINE]; rio_t rio; Rio_readinitb(&rio, connfd); while (1) { printf("\nHello welcome to the Bank Management System\n"); printf("----------------------\n"); printf("1. Check Balance\n"); printf("2. Deposit\n"); printf("3. Withdraw\n"); printf("4. Transfer\n"); printf("5. Quit\n"); printf("Enter your choice: "); Rio_writen(connfd, &choice, sizeof(int)); if (choice == 1) { printf("Your balance is %s\n", buffer); } else if (choice == 2) { printf("Enter amount to deposit: "); Rio_writen(connfd, &amount,…C++ Given code #include <iostream>using namespace std; class Node {public:int data;Node *pNext;}; void displayNumberValues( Node *pHead){while( pHead != NULL) {cout << pHead->data << " ";pHead = pHead->pNext;}cout << endl;} //Option 1: Search the list// TODO: complete the function below to search for a given value in linked lsit// return true if value exists in the list, return false otherwise. ?? linkedlistSearch( ???){ } //Option 2: get sum of all values// TODO: complete the function below to return the sum of all elements in the linked list. ??? getSumOfAllNumbers( ???){ } int main(){int userInput;Node *pHead = NULL;Node *pTemp;cout<<"Enter list numbers separated by space, followed by -1: "; cin >> userInput;// Keep looping until end of input flag of -1 is givenwhile( userInput != -1) {// Store this number on the listpTemp = new Node;pTemp->data = userInput;pTemp->pNext = pHead;pHead = pTemp;cin >> userInput;}cout <<"…// Assume all libraries are included 3 void func (int a, int &b, int &c); // int main () { int i = 5, j = 4, k = 33; 4 7 %3D 8. func (i, j, k); func (j, i, k); cout << j « k << i <« endl; 10 11 12 13 return 0; 14 } // 15 16 void func (int a, int &b, int &c) { 17 18 = 2*c + b; 19 b a; 20 C = a + 3*b; } // 21 22 I|||
- #include <iostream>#include <cstdlib>#include <time.h>#include <chrono> using namespace std::chrono;using namespace std; void randomVector(int vector[], int size){ for (int i = 0; i < size; i++) { //ToDo: Add Comment vector[i] = rand() % 100; }} int main(){ unsigned long size = 100000000; srand(time(0)); int *v1, *v2, *v3; //ToDo: Add Comment auto start = high_resolution_clock::now(); //ToDo: Add Comment v1 = (int *) malloc(size * sizeof(int *)); v2 = (int *) malloc(size * sizeof(int *)); v3 = (int *) malloc(size * sizeof(int *)); randomVector(v1, size); randomVector(v2, size); //ToDo: Add Comment for (int i = 0; i < size; i++) { v3[i] = v1[i] + v2[i]; } auto stop = high_resolution_clock::now(); //ToDo: Add Comment auto duration = duration_cast<microseconds>(stop - start); cout << "Time taken by function: " << duration.count()…#ifndef NODES_LLOLL_H#define NODES_LLOLL_H #include <iostream> // for ostream namespace CS3358_SP2023_A5P2{ // child node struct CNode { int data; CNode* link; }; // parent node struct PNode { CNode* data; PNode* link; }; // toolkit functions for LLoLL based on above node definitions void Destroy_cList(CNode*& cListHead); void Destroy_pList(PNode*& pListHead); void ShowAll_DF(PNode* pListHead, std::ostream& outs); void ShowAll_BF(PNode* pListHead, std::ostream& outs);} #endif #include "nodes_LLoLL.h"#include "cnPtrQueue.h"#include <iostream>using namespace std; namespace CS3358_SP2023_A5P2{ // do breadth-first (level) traversal and print data void ShowAll_BF(PNode* pListHead, ostream& outs) { cnPtrQueue queue; CNode* currentNode; queue.push(lloLLPtr->getHead()); while (!queue.empty()) { currentNode = queue.front(); queue.pop(); if…İn C Language pls help #include <stdio.h>#include <stdlib.h>#include <string.h> typedef struct ArrayList_s{ void **list; int size; int capacity; int delta_capacity;} ArrayList_t, *ArrayList; ArrayList arraylist_create(int capacity, int delta_capacity){ ArrayList l; l = (ArrayList)malloc(sizeof(ArrayList_t)); if (l != NULL) { l->list = (void **)malloc(capacity * sizeof(void *)); if (l->list != NULL) { l->size = 0; l->capacity = capacity; l->delta_capacity = delta_capacity; } else { free(l); l = NULL; } } return l;} void arraylist_destroy(ArrayList l){ free(l->list); free(l);} int arraylist_isempty(ArrayList l){ return l->size == 0;} int arraylist_isfull(ArrayList l){ return l->size == l->capacity;} int arraylist_set(ArrayList l, void *e, int index, void **replaced){ if (!arraylist_isfull(l)) {…