In this game computer chooses a random integer number, and user should guess what is that number through a trial process. You should develop a Java program to conduct this game. The Guessing Game Specification: 1- User specifies a range (from 0 to an upper band) for the game. 2- Program will generate an integer number within the above range as the game answer. 3- Program asks user to enter a guess by printing "Enter a guess" in the console. 4- After user enters a guess: o if the guess is correct, print "Correct! Took 7 guesses to find the answer.", where 7 is the number of guesses as an example. The program should then terminate. o if the guess is greater than the correct value, print "Guess is higher than the answer.". Likewise, for if the guess is less than the correct value.
In this game computer chooses a random integer number, and user should guess what is that number through a trial process. You should develop a Java program to conduct this game. The Guessing Game Specification: 1- User specifies a range (from 0 to an upper band) for the game. 2- Program will generate an integer number within the above range as the game answer. 3- Program asks user to enter a guess by printing "Enter a guess" in the console. 4- After user enters a guess: o if the guess is correct, print "Correct! Took 7 guesses to find the answer.", where 7 is the number of guesses as an example. The program should then terminate. o if the guess is greater than the correct value, print "Guess is higher than the answer.". Likewise, for if the guess is less than the correct value.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Question

Transcribed Image Text:In this game computer chooses a random integer number, and user should guess what is that number
through a trial process. You should develop a Java program to conduct this game.
The Guessing Game Specification:
1- User specifies a range (from 0 to an upper band) for the game.
2- Program will generate an integer number within the above range as the game answer.
3- Program asks user to enter a guess by printing "Enter a guess" in the console.
4- After user enters a guess:
o if the guess is correct, print "Correct! Took 7 guesses to find the answer.", where 7 is the
number of guesses as an example. The program should then terminate.
o if the guess is greater than the correct value, print "Guess is higher than the answer.". Likewise,
for if the guess is less than the correct value.
MADA
5- Develop the code based on the provided sample result below. whole code should be within the main
method of the GuessingGame01 class.
Note: For random integer generation, you should use nextInt() method from Random class.
Sample Result:
Please enter the upper range of the game: 50
Enter a Guess: 12
Guess is higher than the answer.
Enter a Guess: 5
Guess is lower than the answer.
Enter a Guess: 10
Guess is higher than the answer.
Enter a Guess: 7
Guess is lower than the answer.
Enter a Guess: 8
Guess is lower than the answer.
Enter a Guess: 9
Guess is lower than the answer.
Correct! Took 6 guesses to find the answer.

Transcribed Image Text:Part 2.2 The Computer Does the Guessing Game
In Part 2.1, the user was doing the guessing via keyboard entry. In this part, the Java program is to do the
guessing process. For this part, set the upper band of the game range equal to 100. Develop the code
based on the provided sample result below. whole code should be within the main method of the
Guessing Game02 class.
Sample Result:
Answer is a number between 0 and 100
The guess# 1 is 44.
Guess is higher than the answer.
The guess# 2 is 28.
Guess is higher than the answer.
The guess# 3 is 13.
Guess is higher than the answer.
The guess# 4 is 5.
Guess is higher than the answer.
The guess# 5 is 2.
Guess is lower than the answer.
The guess# 6 is 3.
Guess is lower than the answer.
The guess# 7 is 4.
Correct! Took 7 guesses to find the answer.
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