In the Raptor program Write a program that lets the user play the game of Rock, Paper, Scissors against the computer. The program should work as follows: 1. When the program begins, a random number in the range of 1 through 3 is generated. If the number is 1, then the computer has chosen rock. If the number is 2, then the computer has chosen paper. If the number is 3, then the computer has chosen scissors. (Don’t display the computer’s choice yet.) 2. The user enters his or her choice of “rock,” “paper,” or “scissors” at the keyboard. 3. The computer’s choice is displayed. 4. A winner is selected according to the following rules: • If one player chooses rock and the other player chooses scissors, then rock wins. (Rock smashes scissors.) • If one player chooses scissors and the other player chooses paper, then scissors wins. (Scissors cuts paper.) • If one player chooses paper and the other player chooses rock, then paper wins. (Paper wraps rock.) • If both players make the same choice, the game must be played again to determine the winner.
Types of Loop
Loops are the elements of programming in which a part of code is repeated a particular number of times. Loop executes the series of statements many times till the conditional statement becomes false.
Loops
Any task which is repeated more than one time is called a loop. Basically, loops can be divided into three types as while, do-while and for loop. There are so many programming languages like C, C++, JAVA, PYTHON, and many more where looping statements can be used for repetitive execution.
While Loop
Loop is a feature in the programming language. It helps us to execute a set of instructions regularly. The block of code executes until some conditions provided within that Loop are true.
In the Raptor
1. When the program begins, a random number in the range of 1 through 3 is generated.
If the number is 1, then the computer has chosen rock. If the number is 2, then the
computer has chosen paper. If the number is 3, then the computer has chosen scissors.
(Don’t display the computer’s choice yet.)
2. The user enters his or her choice of “rock,” “paper,” or “scissors” at the keyboard.
3. The computer’s choice is displayed.
4. A winner is selected according to the following rules:
• If one player chooses rock and the other player chooses scissors, then rock wins.
(Rock smashes scissors.)
• If one player chooses scissors and the other player chooses paper, then scissors wins.
(Scissors cuts paper.)
• If one player chooses paper and the other player chooses rock, then paper wins.
(Paper wraps rock.)
• If both players make the same choice, the game must be played again to determine
the winner.
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