In c++ Create a new project named lab7_2. You’re going to write a class of your choice! The class should contain: A default constructor and a constructor with parameters for all your member variables. Setters and getters for all member variables. A method that prints out information about your class’s member variables. Your class should again try to minimize the number of methods that modify private member variables. Don’t repeat code! You will create an object of your class type in the driver file. I would like you to create this object on the heap! So your declaration for it should look like: SomeClass* someClassPtr = new SomeClass; Now, you will have to remember that before you can access methods, you need to dereference the pointer to your object. You will recall that using the arrow operator (->) facilitates this kind of access. someClassPtr->someMethod(); At the end of your program, don’t forget to delete your pointer: delete someClassPtr;

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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In c++ Create a new project named lab7_2. You’re going to write a class of your choice! The class should contain: A default constructor and a constructor with parameters for all your member variables. Setters and getters for all member variables. A method that prints out information about your class’s member variables. Your class should again try to minimize the number of methods that modify private member variables. Don’t repeat code! You will create an object of your class type in the driver file. I would like you to create this object on the heap! So your declaration for it should look like: SomeClass* someClassPtr = new SomeClass; Now, you will have to remember that before you can access methods, you need to dereference the pointer to your object. You will recall that using the arrow operator (->) facilitates this kind of access. someClassPtr->someMethod(); At the end of your program, don’t forget to delete your pointer: delete someClassPtr;
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