import android.os.Bundle import android.os.PersistableBundle import android.view.View import android.widget.* import androidx.appcompat.app.AppCompatActivity class TicTacToeActivity : AppCompatActivity(),View.OnClickListener { // TODO (suggested): maintain a reference to a TicTacToe object overridefunonCreate(savedInstanceState:Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_tictactoe) // TODO (suggested): get the player's name, symbol, and the first move choice from the activity's intent; use them to instantiate a TicTacToe game; decide whether the computer should play based on the first move choice // TODO (suggested): get a reference to the TextView "player info" area; update the TextView with the player's name and symbol // TODO (suggested): using a loop and button tags, update their texts and "onClick" listeners to TicTacToeActivity; remember to disable the button if it corresponds to a computer's first move // hint: use "findViewWithTag" }
import android.os.Bundle import android.os.PersistableBundle import android.view.View import android.widget.* import androidx.appcompat.app.AppCompatActivity class TicTacToeActivity : AppCompatActivity(),View.OnClickListener { // TODO (suggested): maintain a reference to a TicTacToe object overridefunonCreate(savedInstanceState:Bundle?) { super.onCreate(savedInstanceState) setContentView(R.layout.activity_tictactoe) // TODO (suggested): get the player's name, symbol, and the first move choice from the activity's intent; use them to instantiate a TicTacToe game; decide whether the computer should play based on the first move choice // TODO (suggested): get a reference to the TextView "player info" area; update the TextView with the player's name and symbol // TODO (suggested): using a loop and button tags, update their texts and "onClick" listeners to TicTacToeActivity; remember to disable the button if it corresponds to a computer's first move // hint: use "findViewWithTag" }
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Question
import android.os.Bundle | |
import android.os.PersistableBundle | |
import android.view.View | |
import android.widget.* | |
import androidx.appcompat.app.AppCompatActivity | |
class TicTacToeActivity : AppCompatActivity(),View.OnClickListener { | |
// TODO (suggested): maintain a reference to a TicTacToe object | |
overridefunonCreate(savedInstanceState:Bundle?) { | |
super.onCreate(savedInstanceState) | |
setContentView(R.layout.activity_tictactoe) | |
// TODO (suggested): get the player's name, symbol, and the first move choice from the activity's intent; use them to instantiate a TicTacToe game; decide whether the computer should play based on the first move choice | |
// TODO (suggested): get a reference to the TextView "player info" area; update the TextView with the player's name and symbol | |
// TODO (suggested): using a loop and button tags, update their texts and "onClick" listeners to TicTacToeActivity; remember to disable the button if it corresponds to a computer's first move | |
// hint: use "findViewWithTag" | |
} |
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