Given the tollowing class template detinition: template class linkedListType public: const linkedListType& operator=(const linkedListType&); //Overload the assignment operator. void initializeList(); //Initialize the list to an empty state. //Postcondition: first = nullptr, last = nullptr, count = 0; linkedListīype(); I/default constructor //Initializes the list to an empty state. //Postcondition: first = nullptr, last = nullptr, count = 0; wlinkedListType(); I/destructor //Deletes all the nodes from the list. //Postcondition: The list object is destroyed. protected: int count; /variable to store the number of elements in the list nodeType *first; //pointer to the first node of the list nodeType *last; //pointer to the last node of the list ): 1) Write initializeList() 2) Write linkedListType() 3) Write operator=(0 4) Add the following function along with its definition: void rotate(); I/ Remove the first node of a linked list and put it at the end of the linked list

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Given the tollowiıng class template detinition:
template <class Type>
class linkedListType
{
public:
const linked ListType<Type>& operator=(const linked ListType<Type>&);
I/Overload the assignment operator.
void initializeList();
/Initialize the list to an empty state.
//Postcondition: first = nullptr, last = nullptr, count = 0;
linked ListType();
Ildefault constructor
//Initializes the list to an empty state.
/Postcondition: first = nullptr, last = nullptr, count = 0;
-linkedListīype();
Ildestructor
/Deletes all the nodes from the list.
//Postcondition: The list object is destroyed.
protected:
int count; //variable to store the number of elements in the list
nodeType<Type> *first; //pointer to the first node of the list
nodeType<Type> *last; //pointer to the last node of the list
1) Write initializeList()
2) Write linkedListType()
3) Write operator=0
4) Add the following function along with its definition:
void rotate();
I/ Remove the first node of a linked list and put it at the end of the linked list
Transcribed Image Text:Given the tollowiıng class template detinition: template <class Type> class linkedListType { public: const linked ListType<Type>& operator=(const linked ListType<Type>&); I/Overload the assignment operator. void initializeList(); /Initialize the list to an empty state. //Postcondition: first = nullptr, last = nullptr, count = 0; linked ListType(); Ildefault constructor //Initializes the list to an empty state. /Postcondition: first = nullptr, last = nullptr, count = 0; -linkedListīype(); Ildestructor /Deletes all the nodes from the list. //Postcondition: The list object is destroyed. protected: int count; //variable to store the number of elements in the list nodeType<Type> *first; //pointer to the first node of the list nodeType<Type> *last; //pointer to the last node of the list 1) Write initializeList() 2) Write linkedListType() 3) Write operator=0 4) Add the following function along with its definition: void rotate(); I/ Remove the first node of a linked list and put it at the end of the linked list
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