Game consoles: A poll taken by the Software Usability Research Laboratory surveyed 341 video gamers, and 95 of them said that they prefer playing games on a console, rather than a computer or hand-held device. An executive at a game console manufacturing company claims that the proportion of gamers who prefer consoles differs from 29%. Does the poll provide convincing evidence that the claim is true? Use the a=0.05 level of significance and the P-value method with the TI-84 Plus calculator. Part: 0 / 5 Part 1 of 5 (a) State the appropriate null and alternate hypotheses. Ho: H₁ : This hypothesis test is a (Choose one) test. Part: 1 / 5 Part 2 of 5 OO 0=0 X 0*0 X Р (b) Compute the value of the test statistic. Round the answer to two decimal places.

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Game consoles: A poll taken by the Software Usability Research Laboratory surveyed 341 video gamers, and 95 of them said that they prefer playing games
on a console, rather than a computer or hand-held device. An executive at a game console manufacturing company claims that the proportion of gamers who
prefer consoles differs from 29%. Does the poll provide convincing evidence that the claim is true? Use the a=0.05 level of significance and the P-value method
with the TI-84 Plus calculator.
Part: 0 / 5
Part 1 of 5
(a) State the appropriate null and alternate hypotheses.
Ho:
H₁:
This hypothesis test is a (Choose one) test.
Part: 1 / 5
Part 2 of 5
Continue
Z =
X
O<O ☐>☐ 0=0
(b) Compute the value of the test statistic. Round the answer to two decimal places.
Ś
#p
X
Ś
Submit Assigr
© 2023 McGraw Hill LLC. All Rights Reserved. Terms of Use | Privacy Center | Ac
Transcribed Image Text:Game consoles: A poll taken by the Software Usability Research Laboratory surveyed 341 video gamers, and 95 of them said that they prefer playing games on a console, rather than a computer or hand-held device. An executive at a game console manufacturing company claims that the proportion of gamers who prefer consoles differs from 29%. Does the poll provide convincing evidence that the claim is true? Use the a=0.05 level of significance and the P-value method with the TI-84 Plus calculator. Part: 0 / 5 Part 1 of 5 (a) State the appropriate null and alternate hypotheses. Ho: H₁: This hypothesis test is a (Choose one) test. Part: 1 / 5 Part 2 of 5 Continue Z = X O<O ☐>☐ 0=0 (b) Compute the value of the test statistic. Round the answer to two decimal places. Ś #p X Ś Submit Assigr © 2023 McGraw Hill LLC. All Rights Reserved. Terms of Use | Privacy Center | Ac
Part 3 of 5
(c) Compute the P-value. Round the answer to at least four decimal places.
P-value
Part: 3 / 5
Part 4 of 5
Part: 4 / 5
X
(d) Determine whether to reject Ho.
At the a=0.05 level, (Choose one) the null hypothesis H.
Part 5 of 5
Ś
×
Ś
(e) State a conclusion.
At the a=0.05 level of significance, there (Choose one) enough evidence to conclude that the proportion of gamers who prefer consoles differs from
29%.
Transcribed Image Text:Part 3 of 5 (c) Compute the P-value. Round the answer to at least four decimal places. P-value Part: 3 / 5 Part 4 of 5 Part: 4 / 5 X (d) Determine whether to reject Ho. At the a=0.05 level, (Choose one) the null hypothesis H. Part 5 of 5 Ś × Ś (e) State a conclusion. At the a=0.05 level of significance, there (Choose one) enough evidence to conclude that the proportion of gamers who prefer consoles differs from 29%.
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