Enter a row (0, 1, or 2) for player X: 1 JEnter Enter a column (0, 1, or 2) for player X: 1 -Enter | X | Enter a row (0, 1, or 2) for player 0: 1 JEnter Enter a column (0, 1, or 2) for player 0: 2 JEnter |X |0 | Enter a row (0, 1, or 2) for player X: | X | |0|X| 0 | хI X player won
Enter a row (0, 1, or 2) for player X: 1 JEnter Enter a column (0, 1, or 2) for player X: 1 -Enter | X | Enter a row (0, 1, or 2) for player 0: 1 JEnter Enter a column (0, 1, or 2) for player 0: 2 JEnter |X |0 | Enter a row (0, 1, or 2) for player X: | X | |0|X| 0 | хI X player won
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Question
In a game of tic-tac-toe, two players take turns
marking an available cell in a 3 x 3 grid with their respective tokens (either X
or O). When one player has placed three tokens in a horizontal, vertical, or diagonal
row on the grid, the game is over and that player has won. A draw (no winner)
occurs when all the cells on the grid have been filled with tokens and neither
player has achieved a win. Create a program for playing a tic-tac-toe game.
The program prompts two players to alternately enter an X token and O token.
Whenever a token is entered, the program redisplays the board on the console and
determines the status of the game (win, draw, or continue). Here is a sample run:
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