Create a simple “shape” hierarchy: a base class called Shape and derived classes called Circle, Square, and Triangle. In the base class, make a virtual function called draw(), and override this in the derived classes. Make an array of pointers to Shape objects that you create on the heap (and thus perform up casting of the pointers), and calldraw() through the base-class pointers, to verify the behavior of the virtual function if your debugger supports it, single-step through the code.

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
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Create a simple “shape” hierarchy: a base class called Shape and derived classes called Circle, Square, and Triangle. In the base class, make a virtual function called draw(), and override this in the derived classes. Make an array of pointers to Shape objects that you create on the heap (and thus perform up casting of the pointers), and calldraw() through the base-class pointers, to verify the behavior of the virtual function if your debugger supports it, single-step through the code.

The subject is OOP(Object oriented programming) The code should be in C++

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