26. Given the definition of the classes Node and List above but with this new List public member function named mystery added, draw the memory diagram after all of the shown code in the main function executes (but before the main function ends). Be careful, there may be dangling pointers and/or memory leaks after calling the mystery function. Be sure to show these in your diagram. Circle ALL memory leaks. You may put ?? in a dangling pointer variable or just leave the arrow dangling in your drawing. Be sure to draw pointers in the same manner as I showed in lecture (arrow starts inside variable and ends at memory location it points to). void List:imyatery (int val) ( if (head nullptr) ( head - new Node (val): tail - head: int main() { List list: list.mystery (2) list.mystery (3) list.mystery (5): I else if (head->next nullptr) { head->next - new Node (val) } else ( Node *nl - new Node (val): nl->next - head->next: head->next - nl: // Draw what memory // looks like now // (Note: the main // function has not // yet ended) delete nli
26. Given the definition of the classes Node and List above but with this new List public member function named mystery added, draw the memory diagram after all of the shown code in the main function executes (but before the main function ends). Be careful, there may be dangling pointers and/or memory leaks after calling the mystery function. Be sure to show these in your diagram. Circle ALL memory leaks. You may put ?? in a dangling pointer variable or just leave the arrow dangling in your drawing. Be sure to draw pointers in the same manner as I showed in lecture (arrow starts inside variable and ends at memory location it points to). void List:imyatery (int val) ( if (head nullptr) ( head - new Node (val): tail - head: int main() { List list: list.mystery (2) list.mystery (3) list.mystery (5): I else if (head->next nullptr) { head->next - new Node (val) } else ( Node *nl - new Node (val): nl->next - head->next: head->next - nl: // Draw what memory // looks like now // (Note: the main // function has not // yet ended) delete nli
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Transcribed Image Text:Cs10 Quiz 1
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+
26. Given the definition of the classes Node and List above but with this new List public member
function named mystery added, draw the memory diagram after all of the shown code in the main
function executes (but before the main function ends). Be careful, there may be dangling pointers
and/or memory leaks after calling the mystery function. Be sure to show these in your diagram.
Circle ALL memory leaks. You may put ?? in a dangling pointer variable or just leave the arrow
dangling in your drawing. Be sure to draw pointers in the same manner as I showed in lecture (arrow
starts inside variable and ends at memory location it points to).
void List::mystery (int val) {
if (head == nullptr) {
head = new Node (val);
tail = head;
} else if (head->next == nullptr) {
head->next = new Node (val);
} else (
Node *nl = new Node (val);
int main () {
List list;
list.mystery (2);
list.mystery (3) ;
list.mystery (5);
// Draw what memory
// looks like now
// (Note: the main
nl->next = head->next;
= nl;
//
//
head-
func
not
delete nl;
yet ended)
Runtime-stack
Heap
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