Create a new project in BlueJ. 2. Create a class named LemonadeStand. 3. Create all methods and fields as defined in the UML diagram shown at the end of this document. 4. Leave all methods blank or return dummy values to get the project to compile. For example, if a method needs to return an int, simply put “return 1;” in the body of the method. You can go ahead and fill in the constructor, accessor, and mutator bodies if you wish, but you don’t necessarily have to do it at this time.
OOPs
In today's technology-driven world, computer programming skills are in high demand. The object-oriented programming (OOP) approach is very much useful while designing and maintaining software programs. Object-oriented programming (OOP) is a basic programming paradigm that almost every developer has used at some stage in their career.
Constructor
The easiest way to think of a constructor in object-oriented programming (OOP) languages is:
1. Create a new project in BlueJ.
2. Create a class named LemonadeStand.
3. Create all methods and fields as defined in the UML diagram shown at the end of this document.
4. Leave all methods blank or return dummy values to get the project to compile. For example, if a
method needs to return an int, simply put “return 1;” in the body of the method. You can go ahead
and fill in the constructor, accessor, and mutator bodies if you wish, but you don’t necessarily have to
do it at this time.
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Course: C S1440 X
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CS1440 Lemona X
ShapesActivities X
Unit 5 Quiz Questio... A Course Catalog - A...
Homework 3-R X
https://asulearn.appstate.edu/pluginfile.php/3321282/mod_resource/content/9/LemonadeStandPrelab.pdf
A&P of Hearing Fla...
-lemons: int
-gallonsOfWater: int
-cupsOfSugar : int
-emptyGlasses int
-glassesOfLemonade int
-price: double
-income: double
Get Homework X
+LemonadeStand()
Communication an...
LemonadeStand
+getPrice(): double
+getIncome(): double
+set Lemons (newLemons: int) : void
+set GallonsOfWater(new GallonsOfWater: int) : void
+set CupsOfSugar(newCupsOfSugar : int) : void
+LemonadeStand(initLemons: int, init GallonsOfWater: int,
init CupsOfSugar : int, initEmptyGlasses: int, initPrice: double)
+get Lemons(): int
+getGallonsOfWater(): int
+get CupsOfSugar(): int
+getEmptyGlasses(): int
+getGlassesOfLemonade(): int
+setEmptyGlasses (newEmptyGlasses : int) : void
+set GlassesOfLemonade(newGlassesOfLemonade: int) : void
+set Price(newPrice: double): void
+set Income (newIncome: double): void
Success Confirm X
+makeLemonade(): int
+sellLemonade(): int
+sellMoreLemonade(requested Glasses : int): int
H
SLP 261 Final Study... C Week 2: Tongue, Ve...
T
Decimal to Binal X
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