Create a class named FootballTeam. Include two fields that hold data about the teams participating in the game. Also include a field for game time (for example, 5 PM). Include a constructor that takes parameters for two FootballTeam objects and a time. From the main method, instantiate a FootballTeam object, then pass the Game to a method that displays the details about the FootballTeam.
Create a class named FootballTeam. Include two fields that hold data about the teams participating in the game. Also include a field for game time (for example, 5 PM). Include a constructor that takes parameters for two FootballTeam objects and a time. From the main method, instantiate a FootballTeam object, then pass the Game to a method that displays the details about the FootballTeam.
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Question
Create a class named FootballTeam. Include two fields that hold data about the
teams participating in the game. Also include a field for game time (for example, 5
PM). Include a constructor that takes parameters for two FootballTeam objects and
a time. From the main method, instantiate a FootballTeam object, then pass the
Game to a method that displays the details about the FootballTeam.
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