How do I create a class Battle, with the following instance attributes:  iron_chef: a Chef object challenger: a Chef object  secret_ingredient: a string (the ingredient to be used by the chefs in this battle)  dishes: a list of Dish objects  outcome: an empty string   The Battle class should also have the following instance method:  conclude: Make the critics rate the dishes in the battle, and then set the outcome attribute to either 'iron_chef', 'challenger', or 'tie' based on the results. (Whichever chef gets a higher total rating across all dishes is declared the winner.)   BELOW IS THE CODE I HAVE -------------------------------------- class Battle:     def __init__(self, iron_chef, challenger, secret_ingredient, dishes, outcome=''):         '''(Chef, Chef, string, list, string) -> Battle'''         self.iron_chef = iron_chef         self.challenger = challenger         self.secret_ingredient = secret_ingredient         self.dishes = dishes         self.outcome = outcome     def __str__(self):         s = "Iron Chef: \t\t" + self.iron_chef.name         s += "\nChallenger: \t\t" + self.challenger.name         s += "\nSecret ingredient: \t" + self.secret_ingredient         dishnames = ''         for d in self.dishes:             dishnames += str(d.name) + ", "         s += "\nDishes: \t\t"  + str(dishnames[:-2]) # Probably a bad way but it works         return s

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
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How do I create a class Battle, with the following instance attributes: 

iron_chef: a Chef object

challenger: a Chef object 

secret_ingredient: a string (the ingredient to be used by the chefs in this battle) 

dishes: a list of Dish objects 

outcome: an empty string

 

The Battle class should also have the following instance method: 

conclude: Make the critics rate the dishes in the battle, and then set the outcome attribute to either 'iron_chef', 'challenger', or 'tie' based on the results. (Whichever chef gets a higher total rating across all dishes is declared the winner.)

 

BELOW IS THE CODE I HAVE

--------------------------------------

class Battle:
    def __init__(self, iron_chef, challenger, secret_ingredient, dishes, outcome=''):
        '''(Chef, Chef, string, list, string) -> Battle'''
        self.iron_chef = iron_chef
        self.challenger = challenger
        self.secret_ingredient = secret_ingredient
        self.dishes = dishes
        self.outcome = outcome

    def __str__(self):
        s = "Iron Chef: \t\t" + self.iron_chef.name
        s += "\nChallenger: \t\t" + self.challenger.name
        s += "\nSecret ingredient: \t" + self.secret_ingredient
        dishnames = ''
        for d in self.dishes:
            dishnames += str(d.name) + ", "
        s += "\nDishes: \t\t"  + str(dishnames[:-2]) # Probably a bad way but it works
        return s

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