Create a class called Triangle that has the following attributes: Triangle() Triangle segmentOne-LineSegment segmentTwo - LineSegment segmentThree - LineSegment angleOne - Double angleTwo - Double angleThree - Double Triangle(segmentOne, segmentTwo, segmentThree, angleOne, angleTwo, angleThree) getArea() - Double getPerimeter() - Double isEquilateral() - Boolean isRightAngle() - Boolean toString() - String Notes: You should use standard calculations to return area and perimeter. Both of these values should be accurate to 4 decimal places. The methods isEquilateral() and isRightAngle() will return true if their corresponding attributes make those functions correct.

Microsoft Visual C#
7th Edition
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Joyce, Farrell.
Chapter9: Using Classes And Objects
Section: Chapter Questions
Problem 19RQ
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Create a class called Triangle that has the following attributes:
Triangle()
Triangle
getPerimeter() - Double
isEquilateral() - Boolean
isRightAngle() - Boolean
toString() - String
segmentOne-LineSegment
segmentTwo - LineSegment
segmentThree - LineSegment
angleOne - Double
angleTwo - Double
angleThree - Double
Triangle(segmentOne, segmentTwo, segmentThree, angleOne, angleTwo, angleThree)
getArea() - Double
Notes:
You should use standard calculations to return area and perimeter. Both of these values should be accurate to 4 decimal places.
The methods is Equilateral() and isRightAngle() will return true if their corresponding attributes make those functions correct.
Transcribed Image Text:Create a class called Triangle that has the following attributes: Triangle() Triangle getPerimeter() - Double isEquilateral() - Boolean isRightAngle() - Boolean toString() - String segmentOne-LineSegment segmentTwo - LineSegment segmentThree - LineSegment angleOne - Double angleTwo - Double angleThree - Double Triangle(segmentOne, segmentTwo, segmentThree, angleOne, angleTwo, angleThree) getArea() - Double Notes: You should use standard calculations to return area and perimeter. Both of these values should be accurate to 4 decimal places. The methods is Equilateral() and isRightAngle() will return true if their corresponding attributes make those functions correct.
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