C++, ACCORDING THE VEHICLE HEADER, FILL THE PART 1 OF THE CODE #ifndef _Vehicle_hh_ #define _Vehicle_hh_ class Vehicle { private: float speed; float mile; public: Vehicle();
FOR C++, ACCORDING THE VEHICLE HEADER, FILL THE PART 1 OF THE CODE
#ifndef _Vehicle_hh_
#define _Vehicle_hh_
class Vehicle {
private:
float speed;
float mile;
public:
Vehicle();
Vehicle(float, float);
float getSpeed();
float getMile();
void setSpeed(float);
void setMile(float);
void print();
};
#endif
(DEFINE FUNCTIONS CORRESPONDING TO VEHICLE HEADER CLASS IN PART 1 BELOW)
#include "Vehicle.hh"
#include "Ship.hh"
#include <iostream>
using namespace std;
// *** DEFINE --VEHICLE-- FUNCTIONS FOR PART 1 ***
// *** DEFINE --SHIP-- FUNCTIONS FOR PART 2 ***
void reduceSpeed(Ship*, float);
void takePassenger(Ship*, int);
int main() {
return 0;
}
// reduce the speed of ship given in percentage (0 < percentage < 1).
void reduceSpeed(Ship *s, float percentage) {
// *** FILL THIS FUNCTION FOR PART 3 ***
}
// takes the number of passengers to the ship
void takePassenger(Ship *s, int pas) {
// *** FILL THIS FUNCTION FOR PART 4 ***
}
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