a) Create a data structure, UserStore (.h) to store User objects, with the following features:

Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
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Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Given this User class:

class User

{ public:

User(int id, string name) : m_id(id), m_name(name) {}

int getId() const { return id; }

string getName() const { return name; }

virtual ~User() {}

// You may also assume overloaded operator= and copy constructor.

private: int m_id; string m_name; };

a) Create a data structure, UserStore (.h) to store User objects, with the following features:

● Method getUserById(int id), which returns the User with the given id, or nullptr if no such user exists.

● Method addUser(User user), which adds a new user to the store.

● Method visitUsers(void visit(User&)) to visit each User in the store, calling the provided "visit" method, which runs in O(n) time where n is the number of users in the store

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