8. Following is the node class: class node { int v node *next: public: node(int x) {v=X; next=0;} friend class list: }; Implement the sequential list class below: class list { // circular list class // head position node *head; public: bool empty() { return !head;} list() {head=0;} -list(); void add(int x); int get(); /l empty list judgment // constructor /l destructor, to be implemented // add to tail, to be implemented // get from head, to be implemented }:
8. Following is the node class: class node { int v node *next: public: node(int x) {v=X; next=0;} friend class list: }; Implement the sequential list class below: class list { // circular list class // head position node *head; public: bool empty() { return !head;} list() {head=0;} -list(); void add(int x); int get(); /l empty list judgment // constructor /l destructor, to be implemented // add to tail, to be implemented // get from head, to be implemented }:
Computer Networking: A Top-Down Approach (7th Edition)
7th Edition
ISBN:9780133594140
Author:James Kurose, Keith Ross
Publisher:James Kurose, Keith Ross
Chapter1: Computer Networks And The Internet
Section: Chapter Questions
Problem R1RQ: What is the difference between a host and an end system? List several different types of end...
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Question
![8. Following is the node class:
class node {
int v
node *next:
public:
node(int x) {v=x; next3D03;}
friend class list:
}3;
Implement the sequential list class below:
class list {
// circular list class
// head position
node *head;
public:
bool empty() { return !head;}
list() {head-0;}
~list();
void add(int x);
int get();
// empty list judgment
/ constructor
// destructor, to be implemented
// add to tail, to be implemented
// get from head, to be implemented
}3B](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2F26ae8996-d194-4696-9981-c6c5dd36e177%2Fdeed7f4b-4f4f-44b9-99fc-1100161ea6cd%2Fh294c8_processed.jpeg&w=3840&q=75)
Transcribed Image Text:8. Following is the node class:
class node {
int v
node *next:
public:
node(int x) {v=x; next3D03;}
friend class list:
}3;
Implement the sequential list class below:
class list {
// circular list class
// head position
node *head;
public:
bool empty() { return !head;}
list() {head-0;}
~list();
void add(int x);
int get();
// empty list judgment
/ constructor
// destructor, to be implemented
// add to tail, to be implemented
// get from head, to be implemented
}3B
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