14.19 LAB: How many dice rolls? Given a GVDie object and an integer that represents the total sum desired as parameters, complete function roll_total) that returns the number of rolls needed to achieve at least the total sum. Note: For testing purposes, the GVDie object is created in the main() function using a pseudo-random number generator with a fixed seed value. The program uses a seed value of 15 during development, but when submitted, a different seed value will be used for each test case. Ex: If the GVDie object is created with a seed value of 15 and the input of the program is: 20 the output is: Number of rolls to reach at least 20: 8

Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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import random
class GVDie:
definit__(self):
#set default values
self.my_value = random.randint(1, 6)
self.rand
random. Random()
=
def roll(self):
self.rand.randint(1, 6)
# set the random number generator seed for testing
def set_seed(self, seed):
self.rand.seed (seed)
self.my_value
=
# allows dice to be compared if necessary
def compare_to(self, other):
return self.my_value d.my_value
def roll_total(die, total):
# Type your code here
if __name__
__main__":
die = GVDie() # Create a GVDie object
die.set_seed (15) # Set the GVDie object with seed value 15
total = int(input())
rolls roll_total(die, total) # Should return the number of rolls to reach total.
print (f'Number of rolls to reach at least {total}: {rolls}')
Transcribed Image Text:import random class GVDie: definit__(self): #set default values self.my_value = random.randint(1, 6) self.rand random. Random() = def roll(self): self.rand.randint(1, 6) # set the random number generator seed for testing def set_seed(self, seed): self.rand.seed (seed) self.my_value = # allows dice to be compared if necessary def compare_to(self, other): return self.my_value d.my_value def roll_total(die, total): # Type your code here if __name__ __main__": die = GVDie() # Create a GVDie object die.set_seed (15) # Set the GVDie object with seed value 15 total = int(input()) rolls roll_total(die, total) # Should return the number of rolls to reach total. print (f'Number of rolls to reach at least {total}: {rolls}')
14.19 LAB: How many dice rolls?
Given a GVDie object and an integer that represents the total sum desired as parameters, complete function roll_total() that returns the
number of rolls needed to achieve at least the total sum.
Note: For testing purposes, the GVDie object is created in the main() function using a pseudo-random number generator with a fixed seed
value. The program uses a seed value of 15 during development, but when submitted, a different seed value will be used for each test case.
Ex: If the GVDie object is created with a seed value of 15 and the input of the program is:
20
the output is:
Number of rolls to reach at least 20: 8
462500.3140334.qx3zqy7
Transcribed Image Text:14.19 LAB: How many dice rolls? Given a GVDie object and an integer that represents the total sum desired as parameters, complete function roll_total() that returns the number of rolls needed to achieve at least the total sum. Note: For testing purposes, the GVDie object is created in the main() function using a pseudo-random number generator with a fixed seed value. The program uses a seed value of 15 during development, but when submitted, a different seed value will be used for each test case. Ex: If the GVDie object is created with a seed value of 15 and the input of the program is: 20 the output is: Number of rolls to reach at least 20: 8 462500.3140334.qx3zqy7
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