1- Write a class declaration for Shape class and add the two variables to the class declaration sides: is an int variable that holds the number of sides the shape has. angles: is an int variable that holds the number of angles the shape has. 2- The class should have the following constructors: A constructor that accepts the following value as argument and assigns it to the appropriate fields: sides and angles. A no-arg constructor that assigns 0 to the sides, and 0 to the angles field. 3- Write mutator methods that store values in these fields and accessor methods that return the values in these fields as in above UML diagram. 4- Once you have written the class, write a separate program that creates two Shape objects to hold the following data:
1- Write a class declaration for Shape class and add the two variables to the class declaration sides: is an int variable that holds the number of sides the shape has. angles: is an int variable that holds the number of angles the shape has. 2- The class should have the following constructors: A constructor that accepts the following value as argument and assigns it to the appropriate fields: sides and angles. A no-arg constructor that assigns 0 to the sides, and 0 to the angles field. 3- Write mutator methods that store values in these fields and accessor methods that return the values in these fields as in above UML diagram. 4- Once you have written the class, write a separate program that creates two Shape objects to hold the following data:
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Question
In java write a code :
"picture 1"
1- Write a class declaration for Shape class and add the two variables to the class declaration
- sides: is an int variable that holds the number of sides the shape has.
- angles: is an int variable that holds the number of angles the shape has.
2- The class should have the following constructors:
- A constructor that accepts the following value as argument and assigns it to the appropriate fields: sides and angles.
- A no-arg constructor that assigns 0 to the sides, and 0 to the angles field.
3- Write mutator methods that store values in these fields and accessor methods that return the values in these fields as in above UML diagram.
4- Once you have written the class, write a separate program that creates two Shape objects to hold the following data:
"Picture 2 "
![Shape
-sides : int
-angles: int
+ Shape ()
+ Shape (s: int, a : int)
+ setSides(s : int): void
+ setAngles(a : int): void
+ getSides():int
+ getAngles():int](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Ff70fac42-8343-4ab0-ad5f-ddfd4b8c42f3%2F927bc70f-8d76-4311-b854-f4fe478573a7%2Fphejs2l_processed.png&w=3840&q=75)
Transcribed Image Text:Shape
-sides : int
-angles: int
+ Shape ()
+ Shape (s: int, a : int)
+ setSides(s : int): void
+ setAngles(a : int): void
+ getSides():int
+ getAngles():int
![sides
angles
4
4
5](/v2/_next/image?url=https%3A%2F%2Fcontent.bartleby.com%2Fqna-images%2Fquestion%2Ff70fac42-8343-4ab0-ad5f-ddfd4b8c42f3%2F927bc70f-8d76-4311-b854-f4fe478573a7%2F16gpui9_processed.png&w=3840&q=75)
Transcribed Image Text:sides
angles
4
4
5
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