1- Write a class declaration for Shape class and add the two variables to the class declaration sides: is an int variable that holds the number of sides the shape has. angles: is an int variable that holds the number of angles the shape has. 2- The class should have the following constructors: A constructor that accepts the following value as argument and assigns it to the appropriate fields: sides and angles. A no-arg constructor that assigns 0 to the sides, and 0 to the angles field. 3- Write mutator methods that store values in these fields and accessor methods that return the values in these fields as in above UML diagram. 4- Once you have written the class, write a separate program that creates two Shape objects to hold the following data:
1- Write a class declaration for Shape class and add the two variables to the class declaration sides: is an int variable that holds the number of sides the shape has. angles: is an int variable that holds the number of angles the shape has. 2- The class should have the following constructors: A constructor that accepts the following value as argument and assigns it to the appropriate fields: sides and angles. A no-arg constructor that assigns 0 to the sides, and 0 to the angles field. 3- Write mutator methods that store values in these fields and accessor methods that return the values in these fields as in above UML diagram. 4- Once you have written the class, write a separate program that creates two Shape objects to hold the following data:
Database System Concepts
7th Edition
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Chapter1: Introduction
Section: Chapter Questions
Problem 1PE
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Question
In java write a code :
"picture 1"
1- Write a class declaration for Shape class and add the two variables to the class declaration
- sides: is an int variable that holds the number of sides the shape has.
- angles: is an int variable that holds the number of angles the shape has.
2- The class should have the following constructors:
- A constructor that accepts the following value as argument and assigns it to the appropriate fields: sides and angles.
- A no-arg constructor that assigns 0 to the sides, and 0 to the angles field.
3- Write mutator methods that store values in these fields and accessor methods that return the values in these fields as in above UML diagram.
4- Once you have written the class, write a separate program that creates two Shape objects to hold the following data:
"Picture 2 "
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