IT 140 Design - Tracy Klemens
docx
keyboard_arrow_up
School
Southern New Hampshire University *
*We aren’t endorsed by this school
Course
140
Subject
History
Date
Dec 6, 2023
Type
docx
Pages
7
Uploaded by CaptainAlbatross3684
IT 145 Pet BAG Specification
Tracy Klemens
Storyboard (Description and Map)
A dragon has come to the house where a party is taking place.
The dragon is
looking for his magic wand he left at the last party.
He is not invited to this
party so he has to move quickly to find his magic wand and leave the party
quickly.
The dragon will enter into the entry hall where he will need to find
the cloak to hide himself in the party scene, go to the living room to get
glasses to see, the library to get a book to hide the magic wand inside, the
dining room to get a platter to look like a caterer, the Ball Room to avoid the
party people, the Kitchen to get a glass of water,
the Office to get a fire
extinguisher in case the dragon tries to start a fire by accident, and the
Parlor to find the magic wand.
Rooms:
Entry Hall, Living Room, Kitchen, Library, Dining Room, Ball Room,
Office, Parlor
Items:
Cloak, Glasses, Mask, Book, Platter, Fire Extinguisher, Magic Wand
Villian:
The party people– they must not detect the dragon
1
Pseudocode or Flowchart for Code to “Move Between Rooms”
Dragon Party Adventure House
Collect 7 Items in order to the last item, the magic wand to escape the party.
Or get discovered by the party people and the dragon dies.
Commands:
left, right,
You just entered the party
Enter your dragon name:
2
Move to Entry Hall
Grand Hall
Choose Left or Right:
(right): Game Over
(left): Move To Living Room
Living Room
Choose Left or Right
(left): Game Over
(right): Move To Library
Library
Choose Left or Right
(left): Invalid Entry
(right): Move To Dining Room
Dining Room
Choose Left or Right
(left): Game Over
(right): Kitchen
Kitchen
Choose Left or Right
(left): Game Over
(right): Office
Office
What Are You Looking For?
(Magic Wand): Parlor
(anything else): Game Over
Parlor
You Won!
3
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
- Access to all documents
- Unlimited textbook solutions
- 24/7 expert homework help
Pseudocode or Flowchart for Code to “Get an Item”
Commands:
left, right,
You just entered the party
Enter your dragon name:
Move to Entry Hall
Grand Hall
Your inventory: [cloak]
Choose Left or Right:
(right): Game Over
(left): Move To Living Room
Living Room
Your inventory now includes: [cloak, glasses]
4
Choose Left or Right
(left): Game Over
(right): Move To Library
Library
Your inventory now includes: [cloak, glasses, book]
Choose Left or Right
(left): Invalid Entry
(right): Move To Dining Room
Dining Room
Your inventory now includes: [cloak, glasses, platter]
Choose Left or Right
(left): Game Over
(right): Kitchen
Kitchen
Your inventory now includes: [cloak, glasses, platter, glass of water]
Choose Left or Right
(left): Game Over
(right): Office
Office
Your inventory now includes: [cloak, glasses, platter, glass of water, fire
extinguisher]
What Are You Looking For?
(Magic Wand): Parlor
(anything else): Game Over
Parlor
Your inventory now includes: [cloak, glasses, platter, glass of water, magic
wand]
You Won!
5
Pseudocode
input: (‘Enter your dragon name’)
print: ‘Move to Grand Hall’
decision: left, right
Input: (‘Choose left or right’)
decision: if right
print: (“Game over”)
else
print: (‘Move to living room’, ‘Inventory now includes cloak’)
decision: left, right
Input: (‘Choose left or right’)
decision: if left
print: (“Game over”)
else
print: (‘Move to Library’, ‘Inventory now includes cloak, glasses’)
decision: left, right
Input: (‘Choose left or right’)
decision: if right
print: (‘Move to Dining Room’, ‘Inventory now includes cloak, glasses,
platter’)
6
Your preview ends here
Eager to read complete document? Join bartleby learn and gain access to the full version
- Access to all documents
- Unlimited textbook solutions
- 24/7 expert homework help
decision: left, right
Input: (‘Choose left or right’)
decision: if left
print: (“Game over”)
else
print: (‘Move to Kitchen’, ‘Inventory now includes cloak, glasses, glass of
water’)
decision: magic wand
Input: (‘What are you looking for?’)
decision: magic wand
print: (“Move to Parlor”, “Inventory now includes cloak, glasses, glass of
water, fire extinguisher”, “You won!”)
else
print: (‘Game Over’)
7