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Feb 20, 2024
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Boyd 1
Although technology is suitable for researching specific topics or finding places, technology affects younger kids and teens physically, intellectually, mentally, behavior, and demeanor. Technology affects children's behaviors and their development. A study was conducted to
determine how technology affects children's behavior and development. Many parents believed their children were not influenced by technology in any way. Many parents and writers believe that too much use can affect children. The study gives facts on how technology use in children rises frequently. “Excessive, unmonitored use of computers, especially when combined with use of other screen technologies, such as television, can place children at risk for harmful effects on their physical, social, and psychological development” (Shields 6). Every minute a child uses technology brings risks that affect their physical, social, and psychological development. “Children who spend an excessive amount of time in front of computers and other screens are likely to be displacing activities required for healthy development and increasing their risk of obesity” (Shields 7). “Excessive computer use may also affect children’s social development. By
the age of about seven years, a child’s interactions with family, peers, school, community networks, and media all play an important role in the development of interpersonal skills and social competence. Computers are now part of that mix, and concerns have been raised that children who form ‘electronic friendships’ instead of human friendships instead of human friendships might be hindered in developing interpersonal skills” (Shields 7). This proves that technology affects kids socially, and they will start to veer off from others, have electronic friendships instead of personal humans, and learn to interact with others.
This article provides the causes of obesity in children over the years and offers obesity trends in children over the years. Many researchers compare different reasons and tests to the
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cause of obesity in younger children, older children, teens, and adults. One of the reasons was their lack of physical activity after eating. “Robert Klesges, Mary Shelton, and Lisa Klseges even
concluded that children’s metabolic rate was lower while watching television than while at rest” (Anderson and Butcher 27). Children have been watching television after eating, causing their metabolic rate to decrease, creating obesity in the children. Children need activity to keep their bodies growing, increasing their metabolic rate instead of sitting in front of a TV all day. “Indeed, given the pattern of changes in the BMI distribution, obesity appears to have much in common with other diseases: everyone may be exposed to a given change in the environment, but only those with a susceptibility to the given disease will come down with it” (Anderson and Butcher 24). Obesity can cause a person to be susceptible to other diseases or more prone to illnesses in their area or environment. This article offers current studies on children and their technology with historical context.
The authors provide themes and patterns in the media during the 20th century. Children with computer use have heightened learning abilities and concerns of increased harm. “Children who come to television full of aggression tend to seek out violence in television, and to remember and
resurrect the violence later in real life” (Wartella and Jennings 36). This explains that children who watch too much television with violent images will be prone to violent actions in the future. “Research on children's learning shows that the extent of interactivity involved in an experience with media may affect the learning process” (Wartella and Jennings 37). Interacting with technology can defer the learning process of kids or teens because their minds are still developing and can affect how they perceive information. A study was taken to answer many concerned parents' fears in their teens using too much phone use. Most online behaviors in the online world are mirrored in the real world. The authors
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display experiments to help understand how and under what conditions the adolescents' interactions affect their social relationships, brains, and bodies. “Common themes that emerged included the following: concerns about cyberbullying and its effects on victims (e.g., see Hoffman's, 2010, article ‘As Bullies Go Digital, Parents Struggle to Catch Up’ in The New York Times ), fears that time spent on devices is interfering with adolescents' ability to develop effective social and relationship skills (e.g., see Turkle's, 2011 book Alone Together: Why We Expect More From Technology and Less From Each Other and Fowlkes’s
2012, piece ‘Viewpoint: Why Social Media Is DestroyingOur Social Skills’ in USA Today), concerns that multitasking on devices is impairing cognitive performance (e.g., see Conley's, 2011, article "Wired for Distraction: Kids in Social Media" in Time Magazine
), and claims that device usage is causing adolescents to lose sleep (e.g., see Holson's, 2014, piece "Social Media's Vampires: The by Night" in The New York Times
)” (George and Odgers 833). Parents are becoming concerned that their children's use of too much technology is affecting their social skills. “Constant multitasking on mobile devices is impairing adolescents’ cognitive performance” (George and Odgers 836). This proves that too much phone use affects how their minds work. “Among adults, experimental studies have consistently shown that multitasking, task switching, or distractions can lead to detrimental effects on immediate cognitive performance (e.g., Altmann, Trafton, & Hambrick, 2014; Rogers & Monsell, 1995)” (George and Odgers 844).
Research shows that violent things such as games, television, and music can affect a child
and increase violent and aggressive behavior. As technology progresses throughout the years, they display more and more extensive violence. Many researchers debate whether media violence increases aggression and whether violence is over or continues. “This statement noted that ‘entertainment violence can lead to increases in aggressive attitudes, values, and behavior,
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particularly in children.’ The statement also concluded that the research points ‘overwhelmingly to a casual connection between media violence and aggressive behavior in some children’” (Anderson et al. 82). Media violence causes violence in the behaviors of kids. “Violent video games have recently surpassed violent music videos and even violent TV as a matter of concern to parents and policymakers” (Anderson et al. 90). “First, children are spending an increasingly large amount of time playing video games. Second, a large portion of these games contain violence. Third, because the children playing these games are active participants rather than observers, they may be at increased risk of becoming aggressive themselves” (Anderson et al. 90). Children are playing excessive amounts of video games with violent actions, creating a high risk of building aggression in themselves for the future.
This webpage explains many ways a teenager is mentally affected by excessive technology. The author offers brief research on the effect of the teens. To help teens improve their emotional health, teens should spend less time on technology and more time with family members and friends. “
The use of social media can impact a teenager’s identity, self-esteem, and
body image. It cannot be stated enough that people only show the best version of themselves on social media. Genuinely expressing who you are and how you feel might not create something post-worthy” (Clarity et al. Center). Social media is demeaning kids, causing them to feel negative about themselves and causing esteem problems. “‘
All screen activities are linked to less
happiness, and all off screen activities are linked to more happiness. Eighth graders who spend 10 or more hours a week on social media are 56 percent more likely to say they are unhappy than
those who devote less time to social media’” (Clarity et al. Center). The more technology kids are using, the more their demeanor decreases.
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Studies show that the more screen time used, the less happy they are; the less screen time, the more happy they seem to be. “Another problem with technology is that it desensitizes people. Dr.
Essery says that this poses a challenge for perspective taking and developing empathy for others. Studies show that 36.5 percent of kids feel like they have been cyberbullied
in their lifetime” (Clarity et al. Center). “It may feel uncomfortable to say we have an emotional attachment to our
devices, but it is hard for us to put down our screens. Adults and kids alike have a fear of missing
out and want the instant gratification of staying constantly entertained. This makes it difficult for kids to learn how to deal with boredom, be patient, and reflect inwardly” (Clarity et al. Center).
In conclusion, technology is horrible for kids and teens. Technology affects their physicality, mentality, behavior, and demeanor. Studies show that too much technology can cause obesity, depression, distance from family, and violence in their future behavior.
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Works Cited
Anderson, Craig A., et al. “The Influence of Media Violence on Youth.” Psychological Science in the Public Interest, vol. 4, no. 3, Dec. 2003, pp. 81–110. JSTOR,
https://www.jstor.org/stable/40059680. Accessed 17 Jan. 2024.
Anderson, Patricia M., and Kristin F. Butcher. “Childhood Obesity: Trends and Potential Causes.” The Future of Children, vol. 16, no. 1, Spring, 2006, pp. 19–45. JSTOR, https://www.jstor.org/stable/3556549. Accessed 17 Jan. 2024.
Clarity Child Guidance Center. “Too Much of a Good Thing: The Impact of Technology on Teens’ Mental Wellness.” Clarity Child Guidance Center: Healing Young Minds & Hearts, 5 March 2021, https://www.claritycgc.org/too-much-of-a-good-thing-the-impact-
of-technology-on-teens-mental-wellness/. Accessed 17 Jan. 2024.
George, Madeline J., and Candice L. Odgers. “Seven Fears and the Science of How Mobile Technologies May Be Influencing Adolescents in the Digital Age.” Perspectives on Psychological Science, vol. 10, no. 6, November 2015, pp. 832–55. JSTOR,
https://www.jstor.org/stable/44281955. Accessed 17 Jan. 2024.
Shields, Margie K., and Richard E. Behrman. “Children and Computer Technology: Analysis and Recommendations.” The Future of Children, vol. 10, no. 2, Autumn- Winter, 2000, pp. 4-30. JSTOR, https://www.jstor.org/stable/1602687. Accessed 17 Jan. 2024.
Wartella, Ellen A., and Nancy Jennings. “Children and Computers: New Technology. Old Concerns.” The Future of Children, vol. 10, no. 2, Autumn- Winter 2000, pp. 31–43. JSTOR, https://www.jstor.org/stable/1602688. Accessed 17 Jan. 2024.
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