Starting out with Visual C# (4th Edition)
4th Edition
ISBN: 9780134382609
Author: Tony Gaddis
Publisher: PEARSON
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Textbook Question
Chapter 9.3, Problem 9.14CP
What happens if you write a class with no constructor whatsoever?
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Chapter 9 Solutions
Starting out with Visual C# (4th Edition)
Ch. 9.1 - How is a class like a blueprint?Ch. 9.1 - Briefly describe the process of writing a class...Ch. 9.1 - What is a constructor?Ch. 9.1 - Prob. 9.4CPCh. 9.1 - When you pass an object that is an instance of a...Ch. 9.2 - What is a property?Ch. 9.2 - Prob. 9.7CPCh. 9.2 - Prob. 9.8CPCh. 9.2 - Prob. 9.9CPCh. 9.2 - Prob. 9.10CP
Ch. 9.3 - What is a parameterized constructor?Ch. 9.3 - Prob. 9.12CPCh. 9.3 - Prob. 9.13CPCh. 9.3 - What happens if you write a class with no...Ch. 9.3 - Describe the purpose of the default constructor.Ch. 9.4 - Prob. 9.16CPCh. 9.4 - How can you initialize an array of a class type...Ch. 9.4 - Prob. 9.18CPCh. 9.5 - Prob. 9.19CPCh. 9.5 - When designing an object-oriented application, who...Ch. 9.5 - How do you identify the potential classes in a...Ch. 9.5 - What are a classs responsibilities?Ch. 9.5 - What two questions should you ask to determine a...Ch. 9.5 - Will all a class's actions always be directly...Ch. 9.6 - Prob. 9.25CPCh. 9.6 - Prob. 9.26CPCh. 9.6 - Prob. 9.27CPCh. 9.6 - Prob. 9.28CPCh. 9.6 - Prob. 9.29CPCh. 9 - Each object that is created from a class is called...Ch. 9 - Prob. 2MCCh. 9 - The first line of a class declaration is known as...Ch. 9 - The classs________ are the statements that define...Ch. 9 - A(n) _____ is a method that is automatically...Ch. 9 - A(n) is a special type of class member that allows...Ch. 9 - A special set of methods, known as_________, work...Ch. 9 - Prob. 8MCCh. 9 - The parameter of the set accessor is automatically...Ch. 9 - A can be read, but it cannot be modified. a....Ch. 9 - When the value of an item is dependent on other...Ch. 9 - A constructor that accepts arguments is known as...Ch. 9 - Prob. 13MCCh. 9 - Prob. 14MCCh. 9 - A methods ______ consists of the methods name and...Ch. 9 - A is a constructor that accepts no arguments. a....Ch. 9 - If you write a class with no constructor...Ch. 9 - Prob. 18MCCh. 9 - A classs responsibilities are_______. a. the...Ch. 9 - Prob. 20MCCh. 9 - Objects that are instances of a class are always...Ch. 9 - Prob. 2TFCh. 9 - A class is an object.Ch. 9 - It is a common practice to make all a classs...Ch. 9 - The same rules for naming variables apply to...Ch. 9 - If you need to make a property read only, you...Ch. 9 - If you try to pass a property to a ref or an out...Ch. 9 - Class fields are almost always declared public in...Ch. 9 - The get accessor can be thought of as a method...Ch. 9 - Constructors can accept arguments in the same way...Ch. 9 - It is legal to write a class without any...Ch. 9 - Objects that are instances of a class can be...Ch. 9 - Prob. 13TFCh. 9 - One way to find the classes needed for an...Ch. 9 - Prob. 15TFCh. 9 - By default, a controls Modifiers property is set...Ch. 9 - Prob. 1SACh. 9 - What are the advantages of storing classes in...Ch. 9 - How is a constructor used?Ch. 9 - What is the difference between a class and an...Ch. 9 - What convention do most programmers follow when...Ch. 9 - What is the value parameter? How is it created?Ch. 9 - What is executed any time a class property is...Ch. 9 - What is executed any rime a value is assigned to a...Ch. 9 - How can you protect class fields from accidental...Ch. 9 - Prob. 10SACh. 9 - Is it possible to pass initialization values to...Ch. 9 - How does the compiler distinguish a method from...Ch. 9 - What do you call the constructor that is provided...Ch. 9 - Prob. 14SACh. 9 - Prob. 15SACh. 9 - Prob. 16SACh. 9 - Prob. 17SACh. 9 - Write a statement that creates an instance of the...Ch. 9 - Write the accessors for a property named...Ch. 9 - Prob. 3AWCh. 9 - Look at the following description of a problem...Ch. 9 - Pet Class Create a class named Pet (similar to the...Ch. 9 - Car Class Create a class named Car that has the...Ch. 9 - Personal Information Class Create a class that...Ch. 9 - Employee Class Write a class named Employee that...Ch. 9 - RetailItem Class Write a class named RetailItem...Ch. 9 - Dorm and Meal Plan Calculator A university has the...Ch. 9 - E-Mail Address Book Create an application with a...
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- Object Oriented Programming in JAVA You are part of a team writing classes for the different game objects in a video game. You need to write classes for the two human objects warrior and politician. A warrior has the attributes name (of type String) and speed (of type int). Speed is a measure of how fast the warrior can run and fight. A politician has the attributes name (of type String) and diplomacy (of type int). Diplomacy is the ability to outwit an adversary without using force. From this description identify a superclass as well as two subclasses. Each of these three classes need to have a default constructor, a constructor with parameters for all the instance variables in that class (as well as any instance variables inherited from a superclass) accessor (get) and mutator (set) methods for all instance variables and a toString method. The toString method needs to return a string representation of the object. Also write a main method for each class in which that class is…arrow_forwardHow many default constructors can a class have? a. A class cannot have a default constructor. b. only one c. as many as it needs d. one or more, but fewer than threearrow_forwardComplete the code for the following program. You are provided with an abstract class called abst. Create a class that will be a child of abst and it will be called usesAbst. Your program will have an int variable called value, and all the appropriate methods, as well 2 constructors. The first constructor will simply set the variable value to 0. The second constructor will set the variable value to equal a passed in parameter. You do not have to comment your code. public abstract class abst{ public abst () { } //Outputs to the screen the message Hello public abstract void sayHello (); //returns the stored int value public abstract int getValue (); //sets the int value to x public abstract void setValue (int x); //Outputs to the screen the message Another method public void output () { System.out.println("Another method"); public String tostring () { return "This is an abstract class"; }arrow_forward
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