
Python Programming: An Introduction to Computer Science, 3rd Ed.
3rd Edition
ISBN: 9781590282755
Author: John Zelle
Publisher: Franklin, Beedle & Associates
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Question
Chapter 9, Problem 4PE
Program Plan Intro
Simulates the volleyball game
Program Plan:
- Import the header file.
- Define the “main” method.
- Call the “printIntro ()” method
- Call the “getInputs ()” method.
- Call the “simNMatches ()” method.
- Call the “printSummary ()” method.
- Define the “printIntro()” method.
- Print the intro statements.
- Define the “getInputs()” method.
- Get the player A possible for win from the user.
- Get the player B possible for win from the user.
- Get how many games to simulate from the user.
- Define the “simNMatches()” method.
- Set the values
- Iterate “i” until it reaches “n” value
- Call the method
- Check “scoreA” is greater than “scoreB”
- Increment the “winsA” value
- Otherwise, increment the “winsB” value.
- Return the value.
- Define the “simOneGame ()” method
- Call the “findService ()” method
- Set the values
- Check the condition
- If “serving” is equal to “A”
- Check “random ()” is less than “probA”
- Increment the “scoreA” value
- Otherwise, set the value.
- Increment the “scoreB” value.
- Check “random ()” is less than “probA”
- Check “serving” is equal to “B”
- Check “random ()” is less than “probB”
- Increment the “scoreB” value
- Otherwise, set the value.
- Increment the “scoreA” value.
- Return the results.
- If “serving” is equal to “A”
- Define the “findService ()” method
- Check result of “x%2” is equal to 0
- Return “A”
-
-
- Otherwise, return “B”.
-
-
- Return “A”
- Check result of “x%2” is equal to 0
- Define the “gameOver ()” method
- Check “a” or “b” is greater than 25
- Check “a-b” is greater than or equal to 2
- Return true.
- Otherwise, return false.
-
-
- Otherwise, return false.
-
-
- Check “a-b” is greater than or equal to 2
- Check “a” or “b” is greater than 25
- Define the “printSummary ()” method
- Display the results.
- Call the main method.
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Chapter 9 Solutions
Python Programming: An Introduction to Computer Science, 3rd Ed.
Ch. 9 - Prob. 1TFCh. 9 - Prob. 2TFCh. 9 - Prob. 3TFCh. 9 - Prob. 4TFCh. 9 - Prob. 5TFCh. 9 - Prob. 6TFCh. 9 - Prob. 7TFCh. 9 - Prob. 8TFCh. 9 - Prob. 9TFCh. 9 - Prob. 10TF
Ch. 9 - Prob. 1MCCh. 9 - Prob. 2MCCh. 9 - Prob. 3MCCh. 9 - Prob. 4MCCh. 9 - Prob. 5MCCh. 9 - Prob. 6MCCh. 9 - Prob. 7MCCh. 9 - Prob. 8MCCh. 9 - Prob. 9MCCh. 9 - Prob. 10MCCh. 9 - Prob. 2DCh. 9 - Prob. 3DCh. 9 - Prob. 1PECh. 9 - Prob. 2PECh. 9 - Prob. 3PECh. 9 - Prob. 4PECh. 9 - Prob. 5PECh. 9 - Prob. 6PECh. 9 - Prob. 7PECh. 9 - Prob. 8PECh. 9 - Prob. 9PECh. 9 - Prob. 10PECh. 9 - Prob. 11PECh. 9 - Prob. 12PECh. 9 - Prob. 13PECh. 9 - Prob. 14PE
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