Starting Out With C++: Early Objects (10th Edition)
Starting Out With C++: Early Objects (10th Edition)
10th Edition
ISBN: 9780135235003
Author: Tony Gaddis, Judy Walters, Godfrey Muganda
Publisher: PEARSON
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Chapter 8.13, Problem 8.40CP

Write a structure declaration called Destination , with the following members: city, a string object

travelTime, a Measurement structure (declared in Checkpoint 8.39)

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Please do it in JavaScript or C# 1) Design and implement the class structure for a drawing application. A drawing is made up of a canvas that contains a collection of three different shapes: circles, lines, and boxes. Each shape can be drawn by calling a Draw() method for that shape. The canvas class should also have a draw method that draws all of the shapes it contains. You don’t have to actually draw anything on a screen; you can simulate drawing by writing a message to the console.For example, the code snippet: canvas.Draw();Drawing a circle at...Drawing a line at...etc. (For each shape on the canvas) 2)(Bonus) Consider re-writing the above answer (#1) differently where the canvas does not contain the shapes, but is able to draw any of the three shapes passed to it. Re-design canvas.Draw() if you need to. Your main() program should ask for user input on what shape to draw. Ask once, draw, then exit.could produce something like the following output to the console:
Assignment 7 B: Battle! Language is in C++ (pictures include the sample output)  Recreate a basic battle system from a video game. You will create a character and then use it to battle a computer generated opponent. There are three possible classes, with the following attributes: Sword Fighter Dance BattlerHP: 120Attack: 40Defense: 0.20ClassID: 1  Unicorn SorcererHP: 80Attack: 35Defense: 0.60ClassID: 2 Dance BattlerHP: 100Attack: 20Defense: 0.42ClassID: 3 You will create a NPC class that has these three attribute. It should also have an attribute for Name.You will then create the following methods in the NPC class: A constructor that takes in a Name string and a ClassID int. It should use the value of the ClassID to assign values to the other attributes (using the chart above) Getter methods for all five attributes, and a Setter method for HP that subtractsthe object’s HP by the value passed in. calculateAttack◦ This method returns a float value. It takes in a float that represents…
Assignment 7 B: Battle! Language is in C++ (pictures include the sample output)  Recreate a basic battle system from a video game. You will create a character and then use it to battle a computer generated opponent. There are three possible classes, with the following attributes: Sword Fighter Dance BattlerHP: 120Attack: 40Defense: 0.20ClassID: 1  Unicorn SorcererHP: 80Attack: 35Defense: 0.60ClassID: 2 Dance BattlerHP: 100Attack: 20Defense: 0.42ClassID: 3 You will create a NPC class that has these three attribute. It should also have an attribute for Name.You will then create the following methods in the NPC class: A constructor that takes in a Name string and a ClassID int. It should use the value of the ClassID to assign values to the other attributes (using the chart above) Getter methods for all five attributes, and a Setter method for HP that subtractsthe object’s HP by the value passed in. calculateAttack◦ This method returns a float value. It takes in a float that represents…

Chapter 8 Solutions

Starting Out With C++: Early Objects (10th Edition)

Ch. 8.7 - Given the following array definition: int values...Ch. 8.7 - Prob. 8.12CPCh. 8.7 - Prob. 8.13CPCh. 8.7 - What is the output of the following code? const...Ch. 8.9 - Write a typedef statement that makes the name...Ch. 8.9 - Prob. 8.16CPCh. 8.9 - What is the output of the following program...Ch. 8.9 - The following program segments, when completed,...Ch. 8.11 - Prob. 8.19CPCh. 8.11 - Prob. 8.20CPCh. 8.11 - Prob. 8.21CPCh. 8.11 - Prob. 8.22CPCh. 8.11 - Prob. 8.23CPCh. 8.11 - Fill in the empty table below so it shows the...Ch. 8.11 - Write a function called displayArray7. The...Ch. 8.11 - Prob. 8.26CPCh. 8.12 - Prob. 8.27CPCh. 8.12 - Write definition statements for the following...Ch. 8.12 - Define gators to be an empty vector of ints and...Ch. 8.13 - True or false: The default constructor is the only...Ch. 8.13 - True or false: All elements in an array of objects...Ch. 8.13 - What will the following program display on the...Ch. 8.13 - Complete the following program so that it defines...Ch. 8.13 - Add two constructors to the Product structure...Ch. 8.13 - Prob. 8.35CPCh. 8.13 - Prob. 8.36CPCh. 8.13 - Prob. 8.37CPCh. 8.13 - Write the definition for an array of five Product...Ch. 8.13 - Write a structure declaration called Measurement...Ch. 8.13 - Write a structure declaration called Destination ,...Ch. 8.13 - Define an array of 20 Destination structures (see...Ch. 8 - The ________ indicates the number of elements, or...Ch. 8 - The size declarator must be a(n) _______ with a...Ch. 8 - Prob. 3RQECh. 8 - Prob. 4RQECh. 8 - The number inside the brackets of an array...Ch. 8 - C++ has no array ________ checking, which means...Ch. 8 - Prob. 7RQECh. 8 - If a numeric array is partially initialized, the...Ch. 8 - If the size declarator of an array definition is...Ch. 8 - Prob. 10RQECh. 8 - Prob. 11RQECh. 8 - Prob. 12RQECh. 8 - Arrays are never passed to functions by _______...Ch. 8 - To pass an array to a function, pass the ________...Ch. 8 - A(n) ________ array is like several arrays of the...Ch. 8 - Its best to think of a two -dimensional array as...Ch. 8 - Prob. 17RQECh. 8 - Prob. 18RQECh. 8 - When a two -dimensional array is passed to a...Ch. 8 - When you pass the name of an array as an argument...Ch. 8 - Look at the following array definition. int values...Ch. 8 - Given the following array definition: int values...Ch. 8 - Prob. 23RQECh. 8 - Assume that array1 and array2 are both 25-element...Ch. 8 - Prob. 25RQECh. 8 - How do you establish a parallel relationship...Ch. 8 - Look at the following array definition. double...Ch. 8 - Prob. 28RQECh. 8 - Prob. 29RQECh. 8 - Prob. 30RQECh. 8 - Prob. 31RQECh. 8 - The following code totals the values in each of...Ch. 8 - In a program you need to store the identification...Ch. 8 - Prob. 33RQECh. 8 - Prob. 34RQECh. 8 - Prob. 36RQECh. 8 - Prob. 37RQECh. 8 - Prob. 38RQECh. 8 - Each of the following functions contains errors....Ch. 8 - Soft Skills Diagrams are an important means of...Ch. 8 - Perfect Scores 1. Write a modular program that...Ch. 8 - Larger Than n Create a program with a function...Ch. 8 - Roman Numeral Converter Write a program that...Ch. 8 - Chips and Salsa Write a program that lets a maker...Ch. 8 - Monkey Business A local zoo wants to keep track of...Ch. 8 - Rain or Shine An amateur meteorologist wants to...Ch. 8 - Lottery Write a program that simulates a lottery....Ch. 8 - Rainfall Statistics Write a modular program that...Ch. 8 - Lo Shu Magic Square The Lo Shu Magic Square is a...Ch. 8 - Baseball Champions This challenge uses two files...Ch. 8 - Chips and Salsa Version 2 Revise Programming...Ch. 8 - Stats Class and Rainfall Statistics Create a Stats...Ch. 8 - Stats Class and Track Statistics Write a client...Ch. 8 - Prob. 14PCCh. 8 - Drivers License Exam The State Department of Motor...Ch. 8 - Array of Payro11 Objects Design a PayRoll class...Ch. 8 - Drink Machine Simulator Create a class that...Ch. 8 - Bin Manager Class Design and write an object...Ch. 8 - Tic-Tac-Toe Game Write a modular program that...Ch. 8 - Theater Ticket Sales Create a TicketManager class...

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