Concept explainers
Tic-Tac-Toe Simulator
Create an application that simulates a game of tic-tac-toe. Figure 7-45 shows an example of the application’s form. The form shown in the figure uses eight large Label controls to display the Xs and Os.
Figure 7-45 The Tic-Tac-Toe application
The application should use a two-dimensional int array to simulate the game board in memory. When the user clicks the New Game button, the application should step through the array, storing a random number in the range of 0 through 1 in each element. The number 0 represents the letter O, and the number 1 represents the letter X. The form should then be updated to display the game board. The application should display a message indicating whether player X won, player Y won, or the game was a tie.
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