Starting out with Visual C# (4th Edition)
Starting out with Visual C# (4th Edition)
4th Edition
ISBN: 9780134382609
Author: Tony Gaddis
Publisher: PEARSON
Textbook Question
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Chapter 6.2, Problem 6.1CP

What is the difference between a void method and a value-returning method?

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Add a timer in the following code. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long elapsedTime;  public GameGUI(Labyrinth labyrinth, Player player, Dragon dragon) {        this.labyrinth = labyrinth;        this.player = player;        this.dragon = dragon;        String playerName = JOptionPane.showInputDialog("Enter your name:");        player.setName(playerName);        elapsedTime = 0;        timer = new Timer(1000, e -> {            elapsedTime++;            repaint();        });        timer.start(); }    @Override    protected void paintComponent(Graphics g) {        super.paintComponent(g);        int cellSize = Math.min(getWidth() / labyrinth.getSize(), getHeight() / labyrinth.getSize());}
Change the following code so that when player wins the game, the game continues by creating new GameGUI with the same player. However the player's starting position is same, everything else should be reseted. public static void main(String[] args) {        Labyrinth labyrinth = new Labyrinth(10);        Player player = new Player(9, 0);        Random rand = new Random();        Dragon dragon = new Dragon(rand.nextInt(10), 9);        JFrame frame = new JFrame("Labyrinth Game");        GameGUI gui = new GameGUI(labyrinth, player, dragon);         frame.setLayout(new BorderLayout());        frame.setSize(600, 600);        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        frame.add(gui, BorderLayout.CENTER);        frame.pack();        frame.setResizable(false);        frame.setVisible(true);    } public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long…
Create a menu item which restarts the game. Also add a timer, which counts the elapsed time since the start of the game level. When the restart is pressed, the restarted game should ask the player' name  (in the GameGUI constructor) and set the score of player to 0 (player.setScore(0)), and the timer should restart again. And create a logic so that if the player loses his life (checkGame if the condition is false), then save this number together with his name into two variables. And display two buttons where one quits the game altogether (System.exit(0)) and the other restarts the game. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;     private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");    private final ImageIcon dragonIcon = new ImageIcon("data/images/dragon.png");    private final ImageIcon wallIcon = new ImageIcon("data/images/wall.png");    private final ImageIcon…

Chapter 6 Solutions

Starting out with Visual C# (4th Edition)

Ch. 6.4 - Prob. 6.11CPCh. 6.4 - Prob. 6.12CPCh. 6.4 - Prob. 6.13CPCh. 6.4 - Prob. 6.14CPCh. 6.5 - What is a value-returning method? How is it used?Ch. 6.5 - Prob. 6.16CPCh. 6.5 - Can a method be written to return any type of...Ch. 6 - In general terms, a program that is broken into...Ch. 6 - Prob. 2MCCh. 6 - When you call a(n) __________, it simply executes...Ch. 6 - Prob. 4MCCh. 6 - Prob. 5MCCh. 6 - The __________ is the memory address that is saved...Ch. 6 - Programmers commonly use a technique known as...Ch. 6 - Prob. 8MCCh. 6 - Prob. 9MCCh. 6 - A __________ specifies which parameter an argument...Ch. 6 - When a(n)__________ is provided for a parameter,...Ch. 6 - When an argument is __________, only a copy of the...Ch. 6 - Prob. 13MCCh. 6 - Prob. 14MCCh. 6 - Prob. 15MCCh. 6 - Prob. 16MCCh. 6 - Dividing a large problem into several smaller...Ch. 6 - In a Pascal case name, the first character is...Ch. 6 - Prob. 3TFCh. 6 - The contents of variables and the values of...Ch. 6 - You do not have to write the data type for each...Ch. 6 - An output parameter works like a by value...Ch. 6 - Prob. 7TFCh. 6 - A Boolean method returns either yes or no.Ch. 6 - Prob. 1SACh. 6 - Prob. 2SACh. 6 - What is another name for the top-down design...Ch. 6 - Prob. 4SACh. 6 - How do you specify a named argument?Ch. 6 - Prob. 6SACh. 6 - How is a value-returning method like a void...Ch. 6 - Can Boolean methods be used to modularize input...Ch. 6 - Examine the following method header; then write an...Ch. 6 - The following statement calls a method named...Ch. 6 - Write the method header for a method named...Ch. 6 - Examine the following method header; then write an...Ch. 6 - A program contains the following value-returning...Ch. 6 - Retail Price Calculator Create an application that...Ch. 6 - Falling Distance When an object is falling because...Ch. 6 - Kinetic Energy In physics, an object that is in...Ch. 6 - Calories from Fat and Carbohydrates A nutritionist...Ch. 6 - Joes Automotive Joes Automotive performs the...Ch. 6 - Hospital Charges Create an application that...Ch. 6 - Present Value Suppose you want to deposit a...Ch. 6 - Prime Numbers A prime number is a number that can...Ch. 6 - Prime Number List This exercise assumes you have...Ch. 6 - Rock, Paper, Scissors Game Create an application...

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