Big Java, Binder Ready Version: Early Objects
6th Edition
ISBN: 9781119056447
Author: Cay S. Horstmann
Publisher: WILEY
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Question
Chapter 6, Problem 6PP
Program Plan Intro
The Game of Nim
Program plan:
- Import the required packages
- Define the class “Nim”.
- Define the main method.
- Create an object for scanner class.
- Create an object for random method.
- Generate a random number between 0 and 100.
- Generate a random number between 0 and 100 and store it in variable “turn”
- Generate a random number between 0 and 100 and store it in variable “move”.
- Check whether the “size” is greater than 0.
- Print the size.
- Declare and initialize the random variables.
- Check whether the “turn” equals to “0”.
- Check whether the “move” is equals to “1”, “3”, “7”, “15”, “31”, 31, “63”.
- Generate the random number
- Otherwise, Check the “size” is greater than “63”.
- Check the “size” is greater than “63”.
-
- Subtract “63” from “size”
- Check the “size” is greater than “31”.
-
- Subtract “31” from “size”
- Check the “size” is greater than “15”.
-
- Subtract “15” from “size”
- Check the “size” is greater than “7”.
-
- Subtract “7” from “size”
- Check the “size” is greater than “3”.
-
- Subtract “3” from “size”
- Check the “size” is greater than “1”.
-
- Subtract “1” from “size”
- Print the result.
- Check whether the “move” is equals to “1”, “3”, “7”, “15”, “31”, 31, “63”.
- Otherwise, check the condition using “do..while” loop.
- Print the statement.
- Get the value.
- Check the condition
- Assign “0” to “turn”.
- Subtract the size.
- Check whether the “turn” equals to “0”.
- Print the statement that human lost the game.
- Otherwise, print the statement that computer lost the game.
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Chapter 6 Solutions
Big Java, Binder Ready Version: Early Objects
Ch. 6.1 - Prob. 1SCCh. 6.1 - Prob. 2SCCh. 6.1 - Prob. 3SCCh. 6.1 - Prob. 4SCCh. 6.1 - What does the following loop print?
int n =...Ch. 6.2 - Hand-trace the following code, showing the value...Ch. 6.2 - Prob. 7SCCh. 6.2 - Prob. 8SCCh. 6.2 - Prob. 9SCCh. 6.2 - Prob. 10SC
Ch. 6.3 - Write the for loop of the Investment class as a...Ch. 6.3 - Prob. 12SCCh. 6.3 - Prob. 13SCCh. 6.3 - Prob. 14SCCh. 6.3 - Prob. 15SCCh. 6.4 - Prob. 16SCCh. 6.4 - Prob. 17SCCh. 6.4 - Prob. 18SCCh. 6.4 - Prob. 19SCCh. 6.4 - Prob. 20SCCh. 6.5 - What does the SentinelDemo.java program print when...Ch. 6.5 - Prob. 22SCCh. 6.5 - Prob. 23SCCh. 6.5 - Prob. 24SCCh. 6.5 - Prob. 25SCCh. 6.6 - Prob. 26SCCh. 6.6 - Prob. 27SCCh. 6.6 - Prob. 28SCCh. 6.6 - Prob. 29SCCh. 6.6 - Prob. 30SCCh. 6.7 - What total is computed when no user input is...Ch. 6.7 - Prob. 32SCCh. 6.7 - Prob. 33SCCh. 6.7 - Prob. 34SCCh. 6.7 - Prob. 35SCCh. 6.7 - Prob. 36SCCh. 6.8 - Prob. 37SCCh. 6.8 - Prob. 38SCCh. 6.8 - Prob. 39SCCh. 6.8 - Prob. 40SCCh. 6.8 - Prob. 41SCCh. 6.9 - Prob. 42SCCh. 6.9 - Prob. 43SCCh. 6.9 - Prob. 44SCCh. 6.9 - Prob. 45SCCh. 6.9 - Prob. 46SCCh. 6.10 - In the debugger, you are reaching a call to...Ch. 6.10 - Prob. 48SCCh. 6.10 - Prob. 49SCCh. 6.10 - Prob. 50SCCh. 6.10 - Prob. 51SCCh. 6 - Prob. 1RECh. 6 - What do these loops print?
int i - 0; int j -...Ch. 6 - What do these code snippets print?
int result -...Ch. 6 - Write a while loop that prints
All squares less...Ch. 6 - Write a loop that computes
The sum of all even...Ch. 6 - Provide trace tables for these loops.
int i = 0;...Ch. 6 - What do these loops print?
for (int i = 1; i < 10;...Ch. 6 - What is an infinite loop? On your computer, how...Ch. 6 - Write a program trace for the pseudocode in...Ch. 6 - What is an “off-by-one” error? Give an example...Ch. 6 - What is a sentinel value? Give a simple rule when...Ch. 6 - Which loop statements does Java support? Give...Ch. 6 - How many iterations do the following loops carry...Ch. 6 - Write pseudocode for a program that prints a...Ch. 6 - Write pseudocode for a program that prints a...Ch. 6 - Write pseudocode for a program that reads a...Ch. 6 - Write pseudocode for a program that reads a...Ch. 6 - Rewrite the following for loop into a whi1e...Ch. 6 - Rewrite the following do loop into a while...Ch. 6 - Provide trace tables of the following loops.
int s...Ch. 6 - What do the following loops print? Work out the...Ch. 6 - What do the following program segments print? Find...Ch. 6 - Prob. 23RECh. 6 - Add a storyboard panel for the conversion program...Ch. 6 - In Section 6.6, we decided to show users a list of...Ch. 6 - Change the storyboards in Section 6.6 to support a...Ch. 6 - Draw a flow chart for a program that carries out...Ch. 6 - Prob. 28RECh. 6 - Prob. 29RECh. 6 - The nested loops
for (int i = 1; i <= height;...Ch. 6 - Suppose you design an educational game to teach...Ch. 6 - In a travel simulation, Harry will visit one of...Ch. 6 - Prob. 33RECh. 6 - Explain in detail how to inspect the string stored...Ch. 6 - Prob. 35RECh. 6 - Prob. 36RECh. 6 - Explain the divide-and-conquer strategy to get...Ch. 6 - Write a program that reads an initial investment...Ch. 6 - Write programs with loops that compute
The sum of...Ch. 6 - Write programs that read a sequence of integer...Ch. 6 - Write programs that read a line of input as a...Ch. 6 - Complete the program in How To 6.1 on page 272....Ch. 6 - Write a program that reads a set of floating-point...Ch. 6 - Translate the following pseudocode for finding the...Ch. 6 - Translate the following pseudocode for randomly...Ch. 6 - Write a program that reads a word and prints each...Ch. 6 - Write a program that reads a word and prints the...Ch. 6 - Write a program that reads a word and prints the...Ch. 6 - Write a program that reads a word and prints all...Ch. 6 - Write a program that prints all powers of 2 from...Ch. 6 - Write a program that reads a number and prints all...Ch. 6 - Write a program that prints a multiplication...Ch. 6 - Write a program that reads an integer and...Ch. 6 - Write a program that reads an integer and...Ch. 6 - Currency conversion. Write a program that first...Ch. 6 - Write a program that first asks the user to type...Ch. 6 - Prob. 22PECh. 6 - Prob. 1PPCh. 6 - Prob. 2PPCh. 6 - The Fibonacci numbers are defined by the...Ch. 6 - Factoring of integers. Write a program that asks...Ch. 6 - Primenumbers. Write a program that prompts the...Ch. 6 - The game of Nim. This is a well-known game with a...Ch. 6 - Prob. 7PPCh. 6 - Prob. 8PPCh. 6 - Prob. 9PPCh. 6 - Prob. 10PPCh. 6 - Prob. 11PPCh. 6 - Prob. 12PPCh. 6 - Prob. 13PPCh. 6 - Prob. 14PPCh. 6 - Prob. 15PPCh. 6 - Prob. 17PPCh. 6 - Prob. 18PPCh. 6 - Prob. 19PPCh. 6 - Prob. 20PPCh. 6 - Prob. 21PPCh. 6 - Draw a picture of the “four-leaved rose” whose...
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Java random numbers; Author: Bro code;https://www.youtube.com/watch?v=VMZLPl16P5c;License: Standard YouTube License, CC-BY