A rectangular array of mn numbers arranged in n rows, each consisting of m columns, is said to contain a saddlepoint if there is a number that is both the minimum of its row and the maximum of its column. For instance, in the array 1 3 2 0 − 2 6 .5 12 3 the number 1 in the first row, first column is a saddlepoint. The existence of a saddlepoint is of significance in the theory of games. Consider a rectangular array of numbers as described previously and suppose that there are two individuals— A and B—who are playing the following game: 4 is to choose one of the numbers 1, 2,. .., n and B one of the numbers 1, 2,. . ., m. These choices are announced simultaneously, and if A chose i and B chose j. then A wins from B the amount specified by the number in the i th row, j th column of the array. Now suppose that the array contains a saddle point—say the number in the row r and column k call this number x r k . Now if player A chooses row r, then that player can guarantee herself a win of at least x r k (since x r k is the minimum number in the row r). On the other hand, if player B chooses column k, then he can guarantee that he will lose no more than x r k (since x r k is the maximum number in the column k). Hence, as A has a way of playing that guarantees her a win of x r k and as B has a way of playing that guarantees he will lose no more than x r k it seems reasonable to take these two strategies as being optimal and declare that the value of the game to player A is x r k . If the nm numbers in the rectangular array described are independently chosen from an arbitrary continuous distribution, what is the probability that the resulting array will contain a saddlepoint?
A rectangular array of mn numbers arranged in n rows, each consisting of m columns, is said to contain a saddlepoint if there is a number that is both the minimum of its row and the maximum of its column. For instance, in the array 1 3 2 0 − 2 6 .5 12 3 the number 1 in the first row, first column is a saddlepoint. The existence of a saddlepoint is of significance in the theory of games. Consider a rectangular array of numbers as described previously and suppose that there are two individuals— A and B—who are playing the following game: 4 is to choose one of the numbers 1, 2,. .., n and B one of the numbers 1, 2,. . ., m. These choices are announced simultaneously, and if A chose i and B chose j. then A wins from B the amount specified by the number in the i th row, j th column of the array. Now suppose that the array contains a saddle point—say the number in the row r and column k call this number x r k . Now if player A chooses row r, then that player can guarantee herself a win of at least x r k (since x r k is the minimum number in the row r). On the other hand, if player B chooses column k, then he can guarantee that he will lose no more than x r k (since x r k is the maximum number in the column k). Hence, as A has a way of playing that guarantees her a win of x r k and as B has a way of playing that guarantees he will lose no more than x r k it seems reasonable to take these two strategies as being optimal and declare that the value of the game to player A is x r k . If the nm numbers in the rectangular array described are independently chosen from an arbitrary continuous distribution, what is the probability that the resulting array will contain a saddlepoint?
Solution Summary: The author explains how the probability of a saddle point in an array of size n is calculated by using the following expression:
A rectangular array of mn numbers arranged in n rows, each consisting of m columns, is said to contain a saddlepoint if there is a number that is both the minimum of its row and the maximum of its column. For instance, in the array
1
3
2
0
−
2
6
.5
12
3
the number 1 in the first row, first column is a saddlepoint. The existence of a saddlepoint is of significance in the theory of games. Consider a rectangular array of numbers as described previously and suppose that there are two individuals— A and B—who are playing the following game: 4 is to choose one of the numbers 1, 2,. .., n and B one of the numbers 1, 2,. . ., m. These choices are announced simultaneously, and if A chose i and B chose j. then A wins from B the amount specified by the number in the
ith row, jth column of the array. Now suppose that the array contains a saddle point—say the number in the row r and column k call this number
x
r
k
. Now if player A chooses row r, then that player can guarantee herself a win of at least
x
r
k
(since
x
r
k
is the minimum number in the row r). On the other hand, if player B chooses column k, then he can guarantee that he will lose no more than
x
r
k
(since
x
r
k
is the maximum number in the column k). Hence, as A has a way of playing that guarantees her a win of
x
r
k
and as B has a way of playing that guarantees he will lose no more than
x
r
k
it seems reasonable to take these two strategies as being optimal and declare that the value of the game to player A is
x
r
k
. If the nm numbers in the rectangular array described are independently chosen from an arbitrary continuous distribution, what is the probability that the resulting array will contain a saddlepoint?
When a tennis player serves, he gets two chances to serve in bounds. If he fails to do so twice, he loses the point. If he
attempts to serve an ace, he serves in bounds with probability 3/8.If he serves a lob, he serves in bounds with probability
7/8. If he serves an ace in bounds, he wins the point with probability 2/3. With an in-bounds lob, he wins the point with
probability 1/3. If the cost is '+1' for each point lost and '-1' for each point won, the problem is to determine the optimal
serving strategy to minimize the (long-run)expected average cost per point. (Hint: Let state 0 denote point over,two
serves to go on next point; and let state 1 denote one serve left.
(1). Formulate this problem as a Markov decision process by identifying the states and decisions and then finding the
Cik.
(2). Draw the corresponding state action diagram.
(3). List all possible (stationary deterministic) policies.
(4). For each policy, find the transition matrix and write an expression for the…
During each time period, a potential customer arrives at a restaurant with probability 1/2. If there are already two people
at the restaurant (including the one being served), the potential customer leaves the restaurant immediately and never
returns. However, if there is one person or less, he enters the restaurant and becomes an actual customer. The manager
has two types of service configurations available. At the beginning of each period, a decision must be made on which
configuration to use. If she uses her "slow" configuration at a cost of $3 and any customers are present during the period,
one customer will be served and leave with probability 3/5. If she uses her "fast" configuration at a cost of $9 and any
customers are present during the period, one customer will be served and leave with probability 4/5. The probability of
more than one customer arriving or more than one customer being served in a period is zero. A profit of $50 is earned
when a customer is served. The manager…
Every Saturday night a man plays poker at his home with the same group of friends. If he provides refreshments for the
group (at an expected cost of $14) on any given Saturday night, the group will begin the following Saturday night in a
good mood with probability 7/8 and in a bad mood with probability 1/8. However, if he fail to provide refreshments, the
group will begin the following Saturday night in a good mood with probability 1/8 and in a bad mood with probability
7/8 regardless of their mood this Saturday. Furthermore, if the group begins the night in a bad mood and then he fails
to provide refreshments, the group will gang up on him so that he incurs expected poker losses of $75. Under other
circumstances he averages no gain or loss on his poker play. The man wishes to find the policy regarding when to
provide refreshments that will minimize his (long-run) expected average cost per week.
(1). Formulate this problem as a Markov decision process by identifying the states and…
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