BUILDING JAVA PROGRAMS-TEXT
BUILDING JAVA PROGRAMS-TEXT
5th Edition
ISBN: 2810023481209
Author: REGES
Publisher: PEARSON
bartleby

Videos

Question
Book Icon
Chapter 5, Problem 5PP
Program Plan Intro

Rock, Paper, and Scissor game

Program plan:

  • Include the required header files.
  • Define the “Rock_Paper_Scissor” class
    • Declare the string variable and set the value
    • Create an object for “Random” class
    • Define the main method.
      • Declare an object for “Scanner” class.
      • Declare the required variables.
      • Call the “user” method for getting the input value from the user.
      • Call the “computer” method
      • Call the “score” method with the arguments.
      • Call the “conclusion” method
    • Define the “user” method.
      • Declare the required variables.
      • Get the weapon from the user.
      • Convert the input letter into lowercase letter.
      • The “switch-case” loop is used to set the value for rock as 0, paper as 1 and scissor as 2.
      • Return the value.
    • Define the “computer” method
      • Declare the variable and generate a random weapon
      • Display the choice of the computer.
      • Return the “move” value
    • Define the “score” method
      • If the user and computer chooses the same weapon, then display tie message.
      • If the user choose rock and computer choose scissor, then display user break the scissor message.
      • If the user choose rock and computer choose paper, then display computer cover the user rock message.
      • If the user choose paper and computer choose scissor, then display computer cut the paper message.
      • If the user choose paper and computer choose rock, then display user cover the rock message.
      • If the user choose scissor and computer choose rock, then display computer break the scissor message.
      • Otherwise, display user cut the paper message.
    • Define the “conclusion” method.
      • Declare the variable
      • Get the user response whether he wants to continue or not.
      • If the user enters “y”, then return true.
      • Otherwise, return false.

Blurred answer
Students have asked these similar questions
using r language for integration theta = integral 0 to infinity (x^4)*e^(-x^2)/2 dx (1) use the density function of standard normal distribution N(0,1) f(x) = 1/sqrt(2pi) * e^(-x^2)/2 -infinity <x<infinity as importance function and obtain an estimate theta 1 for theta set m=100 for the estimate whatt is the estimate theta 1? (2)use the density function of gamma (r=5 λ=1/2)distribution f(x)=λ^r/Γ(r) x^(r-1)e^(-λx) x>=0 as importance function and obtain an estimate theta 2 for theta set m=1000 fir the estimate what is the estimate theta2? (3) use simulation (repeat 1000 times) to estimate the variance of the estimates theta1 and theta 2 which one has smaller variance?
using r language A continuous random variable X has density function f(x)=1/56(3x^2+4x^3+5x^4).0<=x<=2 (1) secify the density g of the random variable Y you find for the acceptance rejection method. (2) what is the value of c you choose to use for the acceptance rejection method (3) use the acceptance rejection method to generate a random sample of size 1000 from the distribution of X .graph the density histogram of the sample and compare it with the density function f(x)
using r language a continuous random variable X has density function f(x)=1/4x^3e^-(pi/2)^4,x>=0  derive the probability inverse transformation F^(-1)x where F(x) is the cdf of the random variable X

Chapter 5 Solutions

BUILDING JAVA PROGRAMS-TEXT

Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
Database System Concepts
Computer Science
ISBN:9780078022159
Author:Abraham Silberschatz Professor, Henry F. Korth, S. Sudarshan
Publisher:McGraw-Hill Education
Text book image
Starting Out with Python (4th Edition)
Computer Science
ISBN:9780134444321
Author:Tony Gaddis
Publisher:PEARSON
Text book image
Digital Fundamentals (11th Edition)
Computer Science
ISBN:9780132737968
Author:Thomas L. Floyd
Publisher:PEARSON
Text book image
C How to Program (8th Edition)
Computer Science
ISBN:9780133976892
Author:Paul J. Deitel, Harvey Deitel
Publisher:PEARSON
Text book image
Database Systems: Design, Implementation, & Manag...
Computer Science
ISBN:9781337627900
Author:Carlos Coronel, Steven Morris
Publisher:Cengage Learning
Text book image
Programmable Logic Controllers
Computer Science
ISBN:9780073373843
Author:Frank D. Petruzella
Publisher:McGraw-Hill Education
Java random numbers; Author: Bro code;https://www.youtube.com/watch?v=VMZLPl16P5c;License: Standard YouTube License, CC-BY