Mindtap Programming, 1 Term (6 Months) Printed Access Card For Farrell's Java Programming, 9th
Mindtap Programming, 1 Term (6 Months) Printed Access Card For Farrell's Java Programming, 9th
9th Edition
ISBN: 9781337397117
Author: FARRELL, Joyce
Publisher: Cengage Learning
Question
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Chapter 4, Problem 5PE
Program Plan Intro

a.

Display the school name, sport name and team name

Program plan:

Filename: “Team.java”

  • Define the “Team” class.
    • Declare the required variables.
    • Define the parameterized constructor.
      • Set the values.
    • Define “getSchoolName” method
      • Return the school name.
    • Define “getSportName” method
      • Return the sport name.
    • Define “getTeamName” method
      • Return the team name.

Filename: “TestTeam.java”

  • Define the “TestTeam” class.
    • Define the main method.
      • Create the objects for “Team” class with different parameters.
      • Display the results.

Program Plan Intro

b.

Display the game details

Program plan:

Filename: “Team.java”

  • Define the “Team” class.
    • Declare the required variables.
    • Define the parameterized constructor.
      • Set the values.
    • Define “getSchoolName” method
      • Return the school name.
    • Define “getSportName” method
      • Return the sport name.
    • Define “getTeamName” method
      • Return the team name.

Filename: “Game.java”

  • Define the “Game” class.
    • Declare the required variables.
    • Define the parameterized constructor.
      • Set the values.

Filename: “TestTeam.java”

  • Define the “TestTeam” class.
    • Define the main method.
      • Create the objects for “Team” class with different parameters.
      • Create an object for “Game” class.
      • Display the results.

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