Principles of Information Systems (MindTap Course List)
Principles of Information Systems (MindTap Course List)
13th Edition
ISBN: 9781305971776
Author: Ralph Stair, George Reynolds
Publisher: Cengage Learning
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Chapter 4, Problem 2DQ

Assume that you must take a computer-programming language course next semester. How would you decide which language would be best for you to study? Do you think that a professional programmer needs to know more than one programming language? Why or why not?

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Add a timer in the following code. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long elapsedTime;  public GameGUI(Labyrinth labyrinth, Player player, Dragon dragon) {        this.labyrinth = labyrinth;        this.player = player;        this.dragon = dragon;        String playerName = JOptionPane.showInputDialog("Enter your name:");        player.setName(playerName);        elapsedTime = 0;        timer = new Timer(1000, e -> {            elapsedTime++;            repaint();        });        timer.start(); }    @Override    protected void paintComponent(Graphics g) {        super.paintComponent(g);        int cellSize = Math.min(getWidth() / labyrinth.getSize(), getHeight() / labyrinth.getSize());}
Change the following code so that when player wins the game, the game continues by creating new GameGUI with the same player. However the player's starting position is same, everything else should be reseted. public static void main(String[] args) {        Labyrinth labyrinth = new Labyrinth(10);        Player player = new Player(9, 0);        Random rand = new Random();        Dragon dragon = new Dragon(rand.nextInt(10), 9);        JFrame frame = new JFrame("Labyrinth Game");        GameGUI gui = new GameGUI(labyrinth, player, dragon);         frame.setLayout(new BorderLayout());        frame.setSize(600, 600);        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);        frame.add(gui, BorderLayout.CENTER);        frame.pack();        frame.setResizable(false);        frame.setVisible(true);    } public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;    private Timer timer;    private long…
Create a menu item which restarts the game. Also add a timer, which counts the elapsed time since the start of the game level. When the restart is pressed, the restarted game should ask the player' name  (in the GameGUI constructor) and set the score of player to 0 (player.setScore(0)), and the timer should restart again. And create a logic so that if the player loses his life (checkGame if the condition is false), then save this number together with his name into two variables. And display two buttons where one quits the game altogether (System.exit(0)) and the other restarts the game. public class GameGUI extends JPanel {    private final Labyrinth labyrinth;    private final Player player;    private final Dragon dragon;     private final ImageIcon playerIcon = new ImageIcon("data/images/player.png");    private final ImageIcon dragonIcon = new ImageIcon("data/images/dragon.png");    private final ImageIcon wallIcon = new ImageIcon("data/images/wall.png");    private final ImageIcon…

Chapter 4 Solutions

Principles of Information Systems (MindTap Course List)

Ch. 4.3 - Prob. 1CTQCh. 4.3 - Prob. 2CTQCh. 4.4 - What is the primary difference between purchasing...Ch. 4.4 - What are the pros and cons of using open-source...Ch. 4.4 - What risks and start-up issues are associated with...Ch. 4.4 - Prob. 2CTQCh. 4 - Prob. 1SATCh. 4 - Prob. 2SATCh. 4 - Prob. 3SATCh. 4 - Prob. 4SATCh. 4 - Prob. 5SATCh. 4 - Prob. 6SATCh. 4 - Prob. 7SATCh. 4 - Prob. 8SATCh. 4 - Prob. 9SATCh. 4 - Prob. 10SATCh. 4 - ______ is software that makes its source code...Ch. 4 - Software ______ are an important source of...Ch. 4 - Identify and briefly discuss the three spheres of...Ch. 4 - Prob. 2RQCh. 4 - Prob. 3RQCh. 4 - What is the kernel of the operating system?Ch. 4 - Prob. 5RQCh. 4 - Prob. 6RQCh. 4 - Prob. 7RQCh. 4 - Prob. 8RQCh. 4 - Prob. 9RQCh. 4 - Distinguish between proprietary software and...Ch. 4 - Prob. 11RQCh. 4 - Prob. 12RQCh. 4 - Prob. 13RQCh. 4 - Prob. 14RQCh. 4 - Prob. 15RQCh. 4 - Prob. 16RQCh. 4 - Prob. 1DQCh. 4 - Assume that you must take a computer-programming...Ch. 4 - Prob. 3DQCh. 4 - Prob. 4DQCh. 4 - Prob. 5DQCh. 4 - Prob. 6DQCh. 4 - Prob. 7DQCh. 4 - Prob. 8DQCh. 4 - Prob. 9DQCh. 4 - Prob. 10DQCh. 4 - Prob. 1PSECh. 4 - Prob. 2PSECh. 4 - Prob. 3PSECh. 4 - Prob. 1TACh. 4 - Prob. 1WECh. 4 - Do research on the Web to learn which programming...Ch. 4 - Prob. 3WECh. 4 - Prob. 1CECh. 4 - Prob. 2CECh. 4 - Think of your ideal job. Identify two existing...Ch. 4 - Prob. 1CTQ1Ch. 4 - Prob. 2CTQ1Ch. 4 - Prob. 3CTQ1Ch. 4 - Prob. 1CTQ2Ch. 4 - Prob. 2CTQ2Ch. 4 - Prob. 3CTQ2
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