
Java: An Introduction to Problem Solving and Programming (7th Edition)
7th Edition
ISBN: 9780133766264
Author: Walter Savitch
Publisher: PEARSON
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Chapter 4, Problem 14PP
Program Plan Intro
Evenly spaced circles
Program plan:
- Include necessary header files.
- Declare the class “EvenlySpacedCircles” that extends applet class.
- Declare required constant variables.
- Override the “paint ()” method.
- Set the values for “x_Center”, “y_Center”, and “radius”.
- Loop from “0” through total number of circles.
- Switch to the case (i % 3).
- If the value is “0”, draw a stroke and fill the color with blue, and break the case.
- If the value is “1”, draw a stroke, fill the color with red, and break the case.
- If the value is “2”, draw a stroke and fill the color with green, and break the case.
- Draw a circle.
- Draw a stroke in black color.
- Update the value of “x”.
- Switch to the case (i % 3).
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I need help to solve a simple problem using Grover’s algorithm, where the solution is not necessarily known beforehand. The problem is a 2×2 binary sudoku with two rules:
• No column may contain the same value twice.
• No row may contain the same value twice.
Each square in the sudoku is assigned to a variable as follows:
We want to design a quantum circuit that outputs a valid solution to this sudoku. While using Grover’s algorithm for this task is not necessarily practical, the goal is to demonstrate how classical decision problems can be converted into oracles for Grover’s algorithm.
Turning the Problem into a Circuit
To solve this, an oracle needs to be created that helps identify valid solutions. The first step is to construct a classical function within a quantum circuit that checks whether a given state satisfies the sudoku rules.
Since we need to check both columns and rows, there are four conditions to verify:
v0 ≠ v1 # Check top row
v2 ≠ v3 # Check bottom row…
I need help to solve a simple problem using Grover’s algorithm, where the solution is not necessarily known beforehand. The problem is a 2×2 binary sudoku with two rules:
• No column may contain the same value twice.
• No row may contain the same value twice.
Each square in the sudoku is assigned to a variable as follows:
We want to design a quantum circuit that outputs a valid solution to this sudoku. While using Grover’s algorithm for this task is not necessarily practical, the goal is to demonstrate how classical decision problems can be converted into oracles for Grover’s algorithm.
Turning the Problem into a Circuit
To solve this, an oracle needs to be created that helps identify valid solutions. The first step is to construct a classical function within a quantum circuit that checks whether a given state satisfies the sudoku rules.
Since we need to check both columns and rows, there are four conditions to verify:
v0 ≠ v1 # Check top row
v2 ≠ v3 # Check bottom row…
using r language
Chapter 4 Solutions
Java: An Introduction to Problem Solving and Programming (7th Edition)
Ch. 4.1 - What output is produced by the following code? int...Ch. 4.1 - Can the body of a while loop execute zero times?...Ch. 4.1 - What output is produced by the following code? int...Ch. 4.1 - Revise the following code so that it uses a while...Ch. 4.1 - What output is produced by the following code? int...Ch. 4.1 - Imagine a program that reads the population of a...Ch. 4.1 - Prob. 7STQCh. 4.1 - What output is produced by the following code? int...Ch. 4.1 - What output is produced by the following code? for...Ch. 4.1 - What output is produced by the following code? for...
Ch. 4.1 - Prob. 11STQCh. 4.1 - Write a for statement that displays the even...Ch. 4.1 - Prob. 13STQCh. 4.2 - Write a Java loop that will display the phrase One...Ch. 4.2 - Write a Java loop that will set the variable...Ch. 4.2 - Write a Java loop that will read a list of numbers...Ch. 4.2 - What output is produced by the following code? for...Ch. 4.2 - What output is produced by the following code? for...Ch. 4.2 - What output is produced by the following code? for...Ch. 4.2 - Revise the loop shown in Listing 4.6 to use a...Ch. 4.2 - What is the bug in the code in the section Tracing...Ch. 4.2 - Add some suitable output statements to the...Ch. 4.2 - What is the bug in the code in the previous...Ch. 4.2 - Prob. 24STQCh. 4.2 - Suppose that you did not have assertion checking...Ch. 4.3 - Prob. 26STQCh. 4 - Write a fragment of code that will read words from...Ch. 4 - Develop an algorithm for computing the...Ch. 4 - Develop an algorithm for a simple game of guessing...Ch. 4 - Write a fragment of code that will compute the sum...Ch. 4 - Convert the following code so that it uses nested...Ch. 4 - Write a for statement to compute the sum 1 + 22 +...Ch. 4 - (Optional) Repeat the previous question, but use...Ch. 4 - Write a loop that will count the number of blank...Ch. 4 - Write a loop that will create a new string that is...Ch. 4 - Write a program that will compute statistics for...Ch. 4 - Suppose we attend a party. To be sociable, we will...Ch. 4 - Define an enumeration for each of the months in...Ch. 4 - Write a fragment of code that computes the final...Ch. 4 - Suppose that you work for a beverage company. The...Ch. 4 - Suppose that we want to compute the geometric mean...Ch. 4 - Prob. 16ECh. 4 - Create an applet that draws a pattern of circles...Ch. 4 - Prob. 18ECh. 4 - What does the following fragment of code display?...Ch. 4 - Repeat Practice Program 4 of Chapter 3, but use a...Ch. 4 - Write a program that implements your algorithm...Ch. 4 - Repeat Practice Program 5 of Chapter 3, but use a...Ch. 4 - Write a program to read a list of nonnegative...Ch. 4 - Write a program to read a list of exam scores...Ch. 4 - Combine the programs from Programming Projects 5...Ch. 4 - Write a program that simulates the Magic 8 Ball...Ch. 4 - Whats for dinner? Let the computer decide. Write a...Ch. 4 - Write a program that implements your algorithm...Ch. 4 - Prob. 2PPCh. 4 - Write a program that reads a bank account balance...Ch. 4 - Modify Programming Project 5 from Chapter 2 to...Ch. 4 - Write a program that asks the user to enter the...Ch. 4 - Write a program that simulates a bouncing ball by...Ch. 4 - You have three identical prizes to give away and a...Ch. 4 - Prob. 9PPCh. 4 - Holy digits Batman! The Riddler is planning his...Ch. 4 - Your country is at war and your enemies are using...Ch. 4 - Prob. 12PPCh. 4 - Prob. 13PPCh. 4 - Prob. 14PPCh. 4 - Prob. 15PPCh. 4 - Prob. 16PP
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