
Systems Architecture
7th Edition
ISBN: 9781305080195
Author: Stephen D. Burd
Publisher: Cengage Learning
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Chapter 3, Problem 3RP
Explanation of Solution
Microsoft Foundation Classes (MFC):
- Microsoft foundation class (MFC) library acts as a wrapper of windows API.
- These C++ object-oriented classes include the functionality for use in default framework application.
- With the use of MFC, the programmer can create object and call functions of the windows library instead of calling windows API.
Data Structures that are supported:
- All the data structures are supported by the framework of MFC library but Array, Linked List, and Map are the most popular ones.
- The data structures can contain a variety of objects and predefined types.
- These collections are dynamically sized.
Recommended data types:
- The data types that can be used in array are primitive like byte, integer, double, string, and pointer.
- The data types that are used in linked list are heterogeneous set of primitive data types or objects of class types.
- The data types that are compatible to be used in map data structure are Word, String, and Pointers.
Classes and methods:
- CArray:
- This is the class that supports in creation of a dynamic array...
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Write a C program using embedded assembler with a function to convert a digit (0 – 15) to the corresponding ASCII character representing the value in hexadecimal. For numbers 0 – 9, the output will be the characters '0' – '9', for numbers 10 – 15 the characters 'A' – 'F'. The entire core of the program must be written in symbolic instruction language; arrays may not be used. You may only use C to print the result.
Tip: This piece of C program will do the same thing:
character = number < 10 ? number + '0' : number + 55;
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Answer the question fully and accurately by providing the required files(Java Code, Two output files and written answers to questions 1-3 in a word document)meaning question 1 to 3 also provide correct answers for those questions.(note: this quetion is not graded).
.NET Interactive
Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
1
V V₁
V3
V2
we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
conversion of classical decision problems into oracles for Grover's algorithm.
Turning the Problem into a Circuit
We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
that…
Chapter 3 Solutions
Systems Architecture
Ch. 3 - Prob. 1VECh. 3 - Prob. 2VECh. 3 - A(n) __________ is an integer stored in double the...Ch. 3 - Prob. 4VECh. 3 - Assembly (machine) language programs for most...Ch. 3 - Prob. 6VECh. 3 - Prob. 7VECh. 3 - Prob. 8VECh. 3 - Prob. 9VECh. 3 - A(n) __________ is an array of characters.
Ch. 3 - Most Intel CPUs use the __________, in which each...Ch. 3 - Prob. 12VECh. 3 - A(n) __________ contains 8 __________.Ch. 3 - Prob. 14VECh. 3 - The result of adding, subtracting, or multiplying...Ch. 3 - Prob. 16VECh. 3 - Prob. 17VECh. 3 - Prob. 18VECh. 3 - Prob. 19VECh. 3 - Prob. 20VECh. 3 - Prob. 21VECh. 3 - Prob. 22VECh. 3 - ___________ occurs when the result of an...Ch. 3 - In a CPU, _______ arithmetic generally is easier...Ch. 3 - In the ________, memory addresses consist of a...Ch. 3 - Prob. 26VECh. 3 - Data represented in ________ is transmitted...Ch. 3 - Prob. 28VECh. 3 - Prob. 29VECh. 3 - A(n) ____________ is one instance or variable of a...Ch. 3 - Prob. 1RQCh. 3 - Why is binary data representation and signaling...Ch. 3 - Prob. 3RQCh. 3 - Prob. 4RQCh. 3 - Prob. 5RQCh. 3 - Prob. 6RQCh. 3 - Prob. 7RQCh. 3 - Why doesnt a CPU evaluate the expression 'A' = 'a'...Ch. 3 - Prob. 9RQCh. 3 - What primitive data types can normally be...Ch. 3 - Prob. 11RQCh. 3 - How is an array stored in main memory? How is a...Ch. 3 - Prob. 14RQCh. 3 - Prob. 1PECh. 3 - Prob. 2PECh. 3 - Prob. 4PECh. 3 - Prob. 5PECh. 3 - Prob. 6PECh. 3 - Prob. 1RPCh. 3 - Prob. 2RPCh. 3 - Prob. 3RP
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