
Systems Architecture
7th Edition
ISBN: 9781305080195
Author: Stephen D. Burd
Publisher: Cengage Learning
expand_more
expand_more
format_list_bulleted
Concept explainers
Question
Chapter 3, Problem 2PE
Program Plan Intro
Inserting an element to array
Program Plan:
- Include required header files.
- Declare an array with the size “100”.
- Declare an integer variable “top_value” to store the index of last inserted element.
- Define the function “insert_in_array()” with two parameters “element” and “position”. This function is used to insert an element to specified position of an array.
- Declare required variable.
- Check condition for “position”. If “position” is less than “0” or “position” is greater than “top_value”, then display an error message.
- Otherwise, that is if the position is in the range.
- Insert an element one by one in the specified position using “for” loop.
- Shift elements by “1” position to the right.
- Insert the element at the desired location.
- Increment the value of “top_value” by “1”.
- Insert an element one by one in the specified position using “for” loop.
- Define the function “display_array()” which is used to display the elements in the array.
- Declare required variables.
- If the “top_value” is equal to “0” that is there is no element in the array, then display an error message.
- Otherwise, display all elements in the array.
- Define main function.
- Declare required variables.
- Set “top_value” to “0”.
- Performs “do-while” loop. This loop will perform until the user enters the choice “3”.
- Display menu options to user.
- Read choice from user.
- Check user entered option using “switch” statement.
- If the user entered option is “1”, then
- Read the position for element from user.
- Read an element for given position from user.
- Call the function “insert_in_array()” with argument “insert_element” and “idx”.
-
- If user entered option is “2”, then display the array elements by calling the function “display_array()”.
- If the user entered option is “1”, then
Expert Solution & Answer

Want to see the full answer?
Check out a sample textbook solution
Students have asked these similar questions
using r language
I need help to solve a simple problem using Grover’s algorithm, where the solution is not necessarily known beforehand. The problem is a 2×2 binary sudoku with two rules:
• No column may contain the same value twice.
• No row may contain the same value twice.
Each square in the sudoku is assigned to a variable as follows:
We want to design a quantum circuit that outputs a valid solution to this sudoku. While using Grover’s algorithm for this task is not necessarily practical, the goal is to demonstrate how classical decision problems can be converted into oracles for Grover’s algorithm.
Turning the Problem into a Circuit
To solve this, an oracle needs to be created that helps identify valid solutions. The first step is to construct a classical function within a quantum circuit that checks whether a given state satisfies the sudoku rules.
Since we need to check both columns and rows, there are four conditions to verify:
v0 ≠ v1 # Check top row
v2 ≠ v3 # Check bottom row…
using r language
Chapter 3 Solutions
Systems Architecture
Ch. 3 - Prob. 1VECh. 3 - Prob. 2VECh. 3 - A(n) __________ is an integer stored in double the...Ch. 3 - Prob. 4VECh. 3 - Assembly (machine) language programs for most...Ch. 3 - Prob. 6VECh. 3 - Prob. 7VECh. 3 - Prob. 8VECh. 3 - Prob. 9VECh. 3 - A(n) __________ is an array of characters.
Ch. 3 - Most Intel CPUs use the __________, in which each...Ch. 3 - Prob. 12VECh. 3 - A(n) __________ contains 8 __________.Ch. 3 - Prob. 14VECh. 3 - The result of adding, subtracting, or multiplying...Ch. 3 - Prob. 16VECh. 3 - Prob. 17VECh. 3 - Prob. 18VECh. 3 - Prob. 19VECh. 3 - Prob. 20VECh. 3 - Prob. 21VECh. 3 - Prob. 22VECh. 3 - ___________ occurs when the result of an...Ch. 3 - In a CPU, _______ arithmetic generally is easier...Ch. 3 - In the ________, memory addresses consist of a...Ch. 3 - Prob. 26VECh. 3 - Data represented in ________ is transmitted...Ch. 3 - Prob. 28VECh. 3 - Prob. 29VECh. 3 - A(n) ____________ is one instance or variable of a...Ch. 3 - Prob. 1RQCh. 3 - Why is binary data representation and signaling...Ch. 3 - Prob. 3RQCh. 3 - Prob. 4RQCh. 3 - Prob. 5RQCh. 3 - Prob. 6RQCh. 3 - Prob. 7RQCh. 3 - Why doesnt a CPU evaluate the expression 'A' = 'a'...Ch. 3 - Prob. 9RQCh. 3 - What primitive data types can normally be...Ch. 3 - Prob. 11RQCh. 3 - How is an array stored in main memory? How is a...Ch. 3 - Prob. 14RQCh. 3 - Prob. 1PECh. 3 - Prob. 2PECh. 3 - Prob. 4PECh. 3 - Prob. 5PECh. 3 - Prob. 6PECh. 3 - Prob. 1RPCh. 3 - Prob. 2RPCh. 3 - Prob. 3RP
Knowledge Booster
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.Similar questions
- I need help to solve a simple problem using Grover’s algorithm, where the solution is not necessarily known beforehand. The problem is a 2×2 binary sudoku with two rules: • No column may contain the same value twice. • No row may contain the same value twice. Each square in the sudoku is assigned to a variable as follows: We want to design a quantum circuit that outputs a valid solution to this sudoku. While using Grover’s algorithm for this task is not necessarily practical, the goal is to demonstrate how classical decision problems can be converted into oracles for Grover’s algorithm. Turning the Problem into a Circuit To solve this, an oracle needs to be created that helps identify valid solutions. The first step is to construct a classical function within a quantum circuit that checks whether a given state satisfies the sudoku rules. Since we need to check both columns and rows, there are four conditions to verify: v0 ≠ v1 # Check top row v2 ≠ v3 # Check bottom row…arrow_forward1 Vo V₁ V3 V₂ V₂ 2arrow_forward1 Vo V₁ V3 V₂ V₂ 2arrow_forward
- Preparing for a testarrow_forward1 Vo V₁ V3 V₂ V₂ 2arrow_forwardI need help to solve a simple problem using Grover’s algorithm, where the solution is not necessarily known beforehand. The problem is a 2×2 binary sudoku with two rules: • No column may contain the same value twice. • No row may contain the same value twice. Each square in the sudoku is assigned to a variable as follows: We want to design a quantum circuit that outputs a valid solution to this sudoku. While using Grover’s algorithm for this task is not necessarily practical, the goal is to demonstrate how classical decision problems can be converted into oracles for Grover’s algorithm. Turning the Problem into a Circuit To solve this, an oracle needs to be created that helps identify valid solutions. The first step is to construct a classical function within a quantum circuit that checks whether a given state satisfies the sudoku rules. Since we need to check both columns and rows, there are four conditions to verify: v0 ≠ v1 # Check top row v2 ≠ v3 # Check bottom row…arrow_forward
- I need help to solve a simple problem using Grover’s algorithm, where the solution is not necessarily known beforehand. The problem is a 2×2 binary sudoku with two rules: • No column may contain the same value twice. • No row may contain the same value twice. Each square in the sudoku is assigned to a variable as follows: We want to design a quantum circuit that outputs a valid solution to this sudoku. While using Grover’s algorithm for this task is not necessarily practical, the goal is to demonstrate how classical decision problems can be converted into oracles for Grover’s algorithm. Turning the Problem into a Circuit To solve this, an oracle needs to be created that helps identify valid solutions. The first step is to construct a classical function within a quantum circuit that checks whether a given state satisfies the sudoku rules. Since we need to check both columns and rows, there are four conditions to verify: v0 ≠ v1 # Check top row v2 ≠ v3 # Check bottom row…arrow_forwardI need help to solve a simple problem using Grover’s algorithm, where the solution is not necessarily known beforehand. The problem is a 2×2 binary sudoku with two rules: • No column may contain the same value twice. • No row may contain the same value twice. Each square in the sudoku is assigned to a variable as follows: We want to design a quantum circuit that outputs a valid solution to this sudoku. While using Grover’s algorithm for this task is not necessarily practical, the goal is to demonstrate how classical decision problems can be converted into oracles for Grover’s algorithm. Turning the Problem into a Circuit To solve this, an oracle needs to be created that helps identify valid solutions. The first step is to construct a classical function within a quantum circuit that checks whether a given state satisfies the sudoku rules. Since we need to check both columns and rows, there are four conditions to verify: v0 ≠ v1 # Check top row v2 ≠ v3 # Check bottom row…arrow_forwardDon't use ai to answer I will report you answerarrow_forward
- You can use Eclipse later for program verification after submission. 1. Create an abstract Animal class. Then, create a Cat class. Please implement all the methods and inheritance relations in the UML correctly: Animal name: String # Animal (name: String) + getName(): String + setName(name: String): void + toString(): String + makeSound(): void Cat breed : String age: int + Cat(name: String, breed: String, age: int) + getBreed(): String + getAge (): int + toString(): String + makeSound(): void 2. Create a public CatTest class with a main method. In the main method, create one Cat object and print the object using System.out.println(). Then, test makeSound() method. Your printing result must follow the example output: name: Coco, breed: Domestic short-haired, age: 3 Meow Meowarrow_forwardautomata theory can please wright the exact language it know for example say it knows strings start 0 and end with 1 this is as example also as regular expressionarrow_forwardI would like help to resolve the following case, thank youarrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- C++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology PtrC++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage LearningProgramming Logic & Design ComprehensiveComputer ScienceISBN:9781337669405Author:FARRELLPublisher:Cengage
- Microsoft Visual C#Computer ScienceISBN:9781337102100Author:Joyce, Farrell.Publisher:Cengage Learning,Systems ArchitectureComputer ScienceISBN:9781305080195Author:Stephen D. BurdPublisher:Cengage LearningEBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT

C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr

C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
Programming Logic & Design Comprehensive
Computer Science
ISBN:9781337669405
Author:FARRELL
Publisher:Cengage

Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,

Systems Architecture
Computer Science
ISBN:9781305080195
Author:Stephen D. Burd
Publisher:Cengage Learning

EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT