
Absolute Java (6th Edition)
6th Edition
ISBN: 9780134041674
Author: Walter Savitch, Kenrick Mock
Publisher: PEARSON
expand_more
expand_more
format_list_bulleted
Expert Solution & Answer
Chapter 3, Problem 22STE
Explanation of Solution
Given: The following code:
int n = 10;
while (n > 0)
{
System.out.println(n);
n=n-3;
}
To find: The result of the
int n = 10;
while (n > 0)
{
System.out.println(n);
n=n-3;
}
Solution:
The possible result of the program will be:
10
7
4
1
The while block will check the condition, when the condition will become true, the while block will be executed...
Expert Solution & Answer

Want to see the full answer?
Check out a sample textbook solution
Students have asked these similar questions
Answer the question fully and accurately by providing the required files(Java Code, Two output files and written answers to questions 1-3 in a word document)meaning question 1 to 3 also provide correct answers for those questions.(note: this quetion is not graded).
.NET Interactive
Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
1
V V₁
V3
V2
we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
conversion of classical decision problems into oracles for Grover's algorithm.
Turning the Problem into a Circuit
We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
that…
.NET Interactive
Solving Sudoku using Grover's Algorithm
We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules:
•No column may contain the same value twice
•No row may contain the same value twice
If we assign each square in our sudoku to a variable like so:
1
V V₁
V3
V2
we want our circuit to output a solution to this sudoku.
Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the
conversion of classical decision problems into oracles for Grover's algorithm.
Turning the Problem into a Circuit
We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit
that…
Chapter 3 Solutions
Absolute Java (6th Edition)
Ch. 3 - Write an if-else statement that outputs the word...Ch. 3 - Suppose savings and expenses are variables of type...Ch. 3 - Suppose number is a variable of type int. Write an...Ch. 3 - Suppose salary and deductions are variables of...Ch. 3 - What output will be produced by the following...Ch. 3 - What would be the output in Self-Test Exercise 5...Ch. 3 - What would be the output in Self-Test Exercise 5...Ch. 3 - Write a multiway if-else statement that classifies...Ch. 3 - Prob. 9STECh. 3 - Prob. 10STE
Ch. 3 - Prob. 11STECh. 3 - Prob. 12STECh. 3 - Prob. 13STECh. 3 - Suppose are two variables that have been given...Ch. 3 - Prob. 15STECh. 3 - Assume that nextword is a String variable that has...Ch. 3 - Write an if-else statement that outputs the word...Ch. 3 - Write an if-else statement that outputs the word...Ch. 3 - Determine the value, true or false, of each of the...Ch. 3 - Does the following sequence produce a division by...Ch. 3 - Prob. 21STECh. 3 - Prob. 22STECh. 3 - What output would be produced in Self-Test...Ch. 3 - What is the output produced by the following?
Ch. 3 - What output would be produced in Self-Test...Ch. 3 - Prob. 26STECh. 3 - What is the most important difference between a...Ch. 3 - Prob. 28STECh. 3 - Prob. 29STECh. 3 - What is the output of the following?
Ch. 3 - Rewrite the following for statement as a while...Ch. 3 - What is the output of the following loop? Identify...Ch. 3 - What is the output of the following loop? Comment...Ch. 3 - Prob. 34STECh. 3 - For each of the following situations, tell which...Ch. 3 - What is the output of the following?
Ch. 3 - What is the output of the following?
Ch. 3 - What is the output produced by the following?...Ch. 3 - What is the output produced by the following?...Ch. 3 - Fix the bug in the code in the earlier subsection...Ch. 3 - Add some suitable output statements to the...Ch. 3 - What is the bug in the following code? What do you...Ch. 3 - Prob. 43STECh. 3 - What numbers could be generated by...Ch. 3 - What numbers could be generated by...Ch. 3 - Use the method Math. random to generate a random...Ch. 3 - (This is a version of Programming Project 2.1 from...Ch. 3 - A designer is trying to create a new pattern of...Ch. 3 - Weight is defined as the gravitational force...Ch. 3 - It is difficult to make a budget that spans...Ch. 3 - You have just purchased a stereo system that cost ...Ch. 3 - The Fibonacci numbers Fn are defined as follows:...Ch. 3 - An Armstrong number is an n-digit number that...Ch. 3 - In a certain code language, numerals are each...Ch. 3 - Write a program that calculates the total grade...Ch. 3 - The game of Pig is a simple two-player dice game...Ch. 3 - You have three identical prizes to give away and a...Ch. 3 - Redo or do for the first time Programming Project...Ch. 3 - The file words. txt on the hook's website contains...Ch. 3 - The file words. txt on the book's website contains...Ch. 3 - This problem is based on a "Nifty Assignment" by...Ch. 3 - Prob. 16PP
Knowledge Booster
Similar questions
- Please answer Java OOP Questions.arrow_forward.NET Interactive Solving Sudoku using Grover's Algorithm We will now solve a simple problem using Grover's algorithm, for which we do not necessarily know the solution beforehand. Our problem is a 2x2 binary sudoku, which in our case has two simple rules: •No column may contain the same value twice •No row may contain the same value twice If we assign each square in our sudoku to a variable like so: 1 V V₁ V3 V2 we want our circuit to output a solution to this sudoku. Note that, while this approach of using Grover's algorithm to solve this problem is not practical (you can probably find the solution in your head!), the purpose of this example is to demonstrate the conversion of classical decision problems into oracles for Grover's algorithm. Turning the Problem into a Circuit We want to create an oracle that will help us solve this problem, and we will start by creating a circuit that identifies a correct solution, we simply need to create a classical function on a quantum circuit that…arrow_forwardNeed help with this in python!arrow_forward
arrow_back_ios
SEE MORE QUESTIONS
arrow_forward_ios
Recommended textbooks for you
- C++ Programming: From Problem Analysis to Program...Computer ScienceISBN:9781337102087Author:D. S. MalikPublisher:Cengage LearningC++ for Engineers and ScientistsComputer ScienceISBN:9781133187844Author:Bronson, Gary J.Publisher:Course Technology PtrEBK JAVA PROGRAMMINGComputer ScienceISBN:9781337671385Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENT
- Programming Logic & Design ComprehensiveComputer ScienceISBN:9781337669405Author:FARRELLPublisher:CengageEBK JAVA PROGRAMMINGComputer ScienceISBN:9781305480537Author:FARRELLPublisher:CENGAGE LEARNING - CONSIGNMENTMicrosoft Visual C#Computer ScienceISBN:9781337102100Author:Joyce, Farrell.Publisher:Cengage Learning,

C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning

C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr

EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Programming Logic & Design Comprehensive
Computer Science
ISBN:9781337669405
Author:FARRELL
Publisher:Cengage

EBK JAVA PROGRAMMING
Computer Science
ISBN:9781305480537
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT

Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,