Information Technology Project Management
Information Technology Project Management
9th Edition
ISBN: 9781337101356
Author: Kathy Schwalbe
Publisher: Cengage Learning
Question
Book Icon
Chapter 2, Problem 8E
Program Plan Intro

Scrum:

  • Scrum is a model which is mainly used for completing projects with a complex and innovative scope of work.
  • The basic scrum framework includes the following.
    • A product owner who creates a prioritized wish list known as a product backlog.
    • The team pulls a small chunk from the top of the wish list which is the sprint backlog and decides how to implement these pieces during sprint planning.
    • The team has a certain amount of time to complete its work which is known as the sprint.
    • Time for completing the project may take about two to three weeks.
    • The scrum master makes the team to focus on its goal.
    • The sprint ends with a sprint review and retrospective.

Kanban:

  • Kanban is a visual system for managing work as it moves through a process.
  • Kanban visualizes both the process or workflow and the actual work passing through that process.
  • The main goal of Kanban is to identify the bottlenecks in the process and fix them so that work can flow at an optimal speed or throughput.

Blurred answer
Students have asked these similar questions
The images I have uploaded are the part 1 to 4 and questions below are continue on the questions uploaded 5. C++ Class Template with Method Stubs #pragma once #include <iostream> #include <string> #include <stdexcept> #include <vector>   template <typename T> class HashTable { private:     struct Entry {         std::string key;         T value;         bool isOccupied;         bool isDeleted;         Entry() : key(""), value(), isOccupied(false), isDeleted(false) {}     };       Entry* table;     size_t capacity;     size_t size;     double loadFactorThreshold;           size_t customHash(const std::string& key) const {         size_t hash = 5381;         for (char c : key) {             hash = ((hash  <<  5) + hash)  +  c;         }         return hash;     }       size_t probe(const std::string& key, bool forInsert = false) const;     void resize();   public:     // Constructor     HashTable(size_t initialCapacity = 101);         // Big…
this project is NOT for graded(marks) purposes, please help me with the introduction. give me answers for the project. i will include an image explaining everything about the project.
Java Graphics (Bonus In this lab, we'll be practicing what we learned about GUIs, and Mouse events. You will need to implement the following: A GUI with a drawing panel. We can click in this panel, and you will capture those clicks as a Point (see java.awt.Point) in a PointCollection class (you need to build this). The points need to be represented by circles. Below the drawing panel, you will need 5 buttons: O о о ○ An input button to register your mouse to the drawing panel. A show button to paint the points in your collection on the drawing panel. A button to shift all the points to the left by 50 pixels. The x position of the points is not allowed to go below zero. Another button to shift all the points to the right 50 pixels. " The x position of the points cannot go further than the You can implement this GUI in any way you choose. I suggest using the BorderLayout for a panel containing the buttons, and a GridLayout to hold the drawing panel and button panels. Regardless of how…
Knowledge Booster
Background pattern image
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
Information Technology Project Management
Computer Science
ISBN:9781337101356
Author:Kathy Schwalbe
Publisher:Cengage Learning
Text book image
Enhanced Discovering Computers 2017 (Shelly Cashm...
Computer Science
ISBN:9781305657458
Author:Misty E. Vermaat, Susan L. Sebok, Steven M. Freund, Mark Frydenberg, Jennifer T. Campbell
Publisher:Cengage Learning
Text book image
Management Of Information Security
Computer Science
ISBN:9781337405713
Author:WHITMAN, Michael.
Publisher:Cengage Learning,
Text book image
Fundamentals of Information Systems
Computer Science
ISBN:9781305082168
Author:Ralph Stair, George Reynolds
Publisher:Cengage Learning
Text book image
Principles of Information Security (MindTap Cours...
Computer Science
ISBN:9781337102063
Author:Michael E. Whitman, Herbert J. Mattord
Publisher:Cengage Learning
Text book image
Principles of Information Systems (MindTap Course...
Computer Science
ISBN:9781305971776
Author:Ralph Stair, George Reynolds
Publisher:Cengage Learning