EBK JAVA PROGRAMMING
EBK JAVA PROGRAMMING
9th Edition
ISBN: 9781337671385
Author: FARRELL
Publisher: CENGAGE LEARNING - CONSIGNMENT
bartleby

Concept explainers

Question
100%
Book Icon
Chapter 2, Problem 7PE
Program Plan Intro

Miles Conversion

Program Plan:

Define the class “MileConversionsInteractive”.

  • Define the main method.
    • Declare named constant variables to hold the number of inches, feet and yards in a mile.
    • Declare a variable to represent miles and assign a value to it.
    • Create a scanner class object to get user input.
    • Prompt the user to enter number of miles.
    • Convert the user input and store it in a variable.
    • Compute number of inches, feet and yards in the given miles by multiplying number of miles given with the respective named constants.
    • Display number of inches, feet and yards in the given miles.

Blurred answer
Students have asked these similar questions
Write an application that prints, on separate lines, your name, your birthday, your hobbies, your favorite book, and your favorite movie. Label each piece of information in the output.
Please following the instructions on the screenshot provided. Please create the program in Java code. Please include commenting.
ONLY IN JAVA. Create a Java program that you can play the game "More or Less, Less is More."Rules of the game:The two-dimensional field of the game must be m x n in size (game field). The buttons that make up the game field each have a number assigned to them.beginning of the game:The target value is shown above the game field. The numbers on the buttons of the game field are set to a random digit between 0 and 9.• Below the game field, you may read the current sum of the numbers displayed on the buttons.• Above the playing field in the upper right corner is a display of the remaining movements.Playing: The player chooses their first move by clicking any button (button A) on the playing area.1. The player has the option to select a second button (button B) that is situated in the same row or column as the first button they chose (A).2. When button (A) is clicked, value is changed in accordance with the following formula: (AoperationB)mod10 equals A.3. The basic game's operation will be…
Knowledge Booster
Background pattern image
Computer Science
Learn more about
Need a deep-dive on the concept behind this application? Look no further. Learn more about this topic, computer-science and related others by exploring similar questions and additional content below.
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
  • Text book image
    EBK JAVA PROGRAMMING
    Computer Science
    ISBN:9781337671385
    Author:FARRELL
    Publisher:CENGAGE LEARNING - CONSIGNMENT
    Text book image
    Microsoft Visual C#
    Computer Science
    ISBN:9781337102100
    Author:Joyce, Farrell.
    Publisher:Cengage Learning,
    Text book image
    EBK JAVA PROGRAMMING
    Computer Science
    ISBN:9781305480537
    Author:FARRELL
    Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781337671385
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT
Text book image
Microsoft Visual C#
Computer Science
ISBN:9781337102100
Author:Joyce, Farrell.
Publisher:Cengage Learning,
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781305480537
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT