Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)
11th Edition
ISBN: 9780134671710
Author: Y. Daniel Liang
Publisher: PEARSON
Question
Book Icon
Chapter 18, Problem 18.39PE
Program Plan Intro

Drag the tree

Program Plan:

  • Import required packages.
  • Define the main class “E39” that extends the “Application” class.
    • The method “start ()” overrides the start method in the “Application” class.
      • Create a tree pane
      • Create a text field.
      • Set the depth.
      • Set the value of the property using “setPrefColumnCount (4)”.
      • Set the alignment to bottom right.
      • Create a HBox pane
      • Add the label and text field to the pane.
      • Set the hbox alignment to center.
      • Create a border pane
      • Set the pane to the center location.
      • Set the border pane at the bottom.
      • Create a scene and place it on the stage.
      • Display the stage using “show ()” method.
      • Set the width and height.
    • Declare a static class “TreePane” that extends Pane.
      • Declare required variables.
      • Give the constructor for this class.
        • Set the mouse handler
        • Call the function “paint ()”.
      • Function definition to set depth of the tree.
        • Set the depth and call the function “paint()”.
      • Give function definition for “paint ()”.
        • Clear the pane.
        • Check the condition “(startX == 0 && startY == 0)”.
          • Update the values.
        • Paint the branch by calling the function “paint_Branch ()”.
      • Give function definition for “paint_Branch ()”.
        • Check if the depth is greater than 0.
          • Calculate, create and add the line to the pane.
          • Draw the left branch of the tree.
          • Draw the right branch of the tree.
    • Declare a “main ()” function.
      • Launch the application.

Blurred answer
Students have asked these similar questions
(1 point) By dragging statements from the left column to the right column below, give a proof by induction of the following statement: an = = 9" - 1 is a solution to the recurrence relation an = 9an-18 with ao = : 0. The correct proof will use 8 of the statements below. Statements to choose from: Note that a₁ = 9a0 + 8. Now assume that P(n) is true for all n ≥ 0. Your Proof: Put chosen statements in order in this column and press the Submit Answers button. Let P(n) be the predicate, "a = 9″ – 1". απ = 90 − 1 = Note that Let P(n) be the predicate, "an 9" - 1 is a solution to the recurrence relation an = 9an-1 +8 with ao = 0." - Now assume that P(k + 1) is true. Thus P(k) is true for all k. Thus P(k+1) is true. Then ak+1 = 9ak +8, so P(k + 1) is true. = 1 − 1 = 0, as required. Then = 9k — 1. ak Now assume that P(k) is true for an arbitrary integer k ≥ 1. By the recurrence relation, we have ak+1 = ak+1 = = 9ak + 8 = 9(9k − 1) + 8 This simplifies to 9k+19+8 = 9k+1 − 1 Then 9k+1 − 1 = 9(9*…
Given the following request to an AI chatbot, which response is more accurate? (You should use Google to verify that the factual claims in each response are accurate.)   Prompt Is this true? The first recorded use of the phrase "when pigs fly" in print is in a 1616 play by Ben Jonson called "The Devil is an Ass," in which a character says, "When pigs fly, good-night!!" Response   Response A Response B Yes, that's true! The phrase "when pigs fly" indeed appears in Ben Jonson's 1616 play The Devil is an Ass and was said during the second act in a conversation between Fitzdottrel and Pug. The phrase was first used to express skepticism or disbelief, suggesting that something is as unlikely to happen as the fanciful idea of pigs flying. This usage is often cited as one of the earliest instances of the phrase in print.   The claim that the phrase "when pigs fly" was first recorded in Ben Jonson's 1616 play "The Devil is an Ass" is not accurate. There is no evidence from the…
This is for my Computer Organization & Assembly Language Class

Chapter 18 Solutions

Introduction to Java Programming and Data Structures: Brief Version (11th Global Edition)

Ch. 18.4 - Prob. 18.4.2CPCh. 18.4 - Prob. 18.4.3CPCh. 18.5 - Prob. 18.5.1CPCh. 18.5 - Prob. 18.5.2CPCh. 18.5 - What is a recursive helper method?Ch. 18.6 - Prob. 18.6.1CPCh. 18.6 - How does the program get all files and directories...Ch. 18.6 - How many times will the getSize method be invoked...Ch. 18.6 - Will the program work if the directory is empty...Ch. 18.6 - Will the program work if line 20 is replaced by...Ch. 18.6 - Will the program work if lines 20 and 21 are...Ch. 18.7 - Prob. 18.7.1CPCh. 18.8 - Prob. 18.8.1CPCh. 18.8 - Prob. 18.8.2CPCh. 18.8 - How many times is the displayTriangles method...Ch. 18.8 - Prob. 18.8.4CPCh. 18.8 - Prob. 18.8.5CPCh. 18.9 - Which of the following statements are true? a. Any...Ch. 18.9 - Prob. 18.9.2CPCh. 18.10 - Identify tail-recursive methods in this chapter.Ch. 18.10 - Rewrite the fib method in Listing 18.2 using tail...Ch. 18 - Prob. 18.1PECh. 18 - Prob. 18.2PECh. 18 - (Compute greatest common divisor using recursion)...Ch. 18 - (Sum series) Write a recursive method to compute...Ch. 18 - (Sum series) Write a recursive method to compute...Ch. 18 - (Sum series) Write a recursive method to compute...Ch. 18 - (Fibonacci series) Modify Listing 18.2,...Ch. 18 - Prob. 18.8PECh. 18 - (Print the characters in a string reversely) Write...Ch. 18 - (Occurrences of a specified character in a string)...Ch. 18 - Prob. 18.11PECh. 18 - (Print the characters in a string reversely)...Ch. 18 - (Find the largest number in an array) Write a...Ch. 18 - (Find the number of uppercase letters in a string)...Ch. 18 - Prob. 18.15PECh. 18 - (Find the number of uppercase letters in an array)...Ch. 18 - (Occurrences of a specified character in an array)...Ch. 18 - (Tower of Hanoi) Modify Listing 18.8,...Ch. 18 - Prob. 18.19PECh. 18 - (Display circles) Write a Java program that...Ch. 18 - (Decimal to binary) Write a recursive method that...Ch. 18 - (Decimal to hex) Write a recursive method that...Ch. 18 - (Binary to decimal) Write a recursive method that...Ch. 18 - (Hex to decimal) Write a recursive method that...Ch. 18 - Prob. 18.25PECh. 18 - (Create a maze) Write a program that will find a...Ch. 18 - (Koch snowflake fractal) The text presented the...Ch. 18 - (Nonrecursive directory size) Rewrite Listing...Ch. 18 - (Number of files in a directory) Write a program...Ch. 18 - (Game: Knights Tour) The Knights Tour is an...Ch. 18 - (Game: Knights Tour animation) Write a program for...Ch. 18 - (Game: Eight Queens) The Eight Queens problem is...Ch. 18 - Prob. 18.35PECh. 18 - (Sierpinski triangle) Write a program that lets...Ch. 18 - (Hilbert curve) The Hilbert curve, first described...Ch. 18 - (Recursive tree) Write a program to display a...Ch. 18 - Prob. 18.39PE
Knowledge Booster
Background pattern image
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
C++ Programming: From Problem Analysis to Program...
Computer Science
ISBN:9781337102087
Author:D. S. Malik
Publisher:Cengage Learning
Text book image
C++ for Engineers and Scientists
Computer Science
ISBN:9781133187844
Author:Bronson, Gary J.
Publisher:Course Technology Ptr