Starting Out with Java: From Control Structures through Data Structures (4th Edition) (What's New in Computer Science)
Starting Out with Java: From Control Structures through Data Structures (4th Edition) (What's New in Computer Science)
4th Edition
ISBN: 9780134787961
Author: Tony Gaddis, Godfrey Muganda
Publisher: PEARSON
Expert Solution & Answer
Book Icon
Chapter 14.2, Problem 14.21CP

Explanation of Solution

setInterpolator method:

  • The “setInterpolator” method allows stating the beginning and ending of animation.
  • The format of method is

“transitionObject.setInterpolator(interpolatorValue)”.

  • The “transitionObject” denotes a transition object and “interpolatorValue” denotes modifying value for interpolator.
  • The constants used in “interpolatorValue” includes:
    • Interpolator.EASE_BOTH:
      • It causes an animation to ease in and out.
      • In this case animation starts slowly, increase speed and then slows down at end.
    • Interpolator.EASE_IN:
      • It allows an animation to start slowly but makes it stop quickly.
    • Interpolator.EASE_OUT:
      • It allows an animation to start quickly but makes it stop slowly.
    • Interpolator.EASE_DISCRETE:
      • It allows an animation to jump immediately from beginning to its end.
    • Interpolator...

Blurred answer
Students have asked these similar questions
A problem using Turtle graphics: Draw an equilateral triangle with sides of 100 pixels starting at the origin having sides of 100 pixels. When the turtle stops, it should be pointing east. Your drawing should look like the shape below.
Description of animation In informal language, here is an example description of the animation for the "Simple Animation": Create red rectangle R with corner at (200,200), width 50and height 100 Create blue oval C with center at (500,100), radius 60 and30   R appears at time t=1 and disappears at time t=100 C appears at time t=6 and disappears at time t=100   R moves from (200,200) to (300,300) from time t=10 to t=50 C moves from (500,100) to (500,400) from time t=20 to t=70 C changes from blue to green from time t=50 to t=80 R moves from (300,300) to (200,200) from time t=70 tot=100 R changes width from 50 to 25 from time t=51 to t=70 We use a time reference for each step in the animation. This time reference is usually unitless, which helps us in describing animation without mentioning its absolute speed. Further, the animation must adhere to certain constraints. For example, one cannot have move the same rectangle to the left and right during overlapping…
Describe the method. In After Effects, you can morph shapes to make animations.

Chapter 14 Solutions

Starting Out with Java: From Control Structures through Data Structures (4th Edition) (What's New in Computer Science)

Ch. 14.1 - Prob. 14.11CPCh. 14.1 - Prob. 14.12CPCh. 14.2 - Prob. 14.13CPCh. 14.2 - Prob. 14.14CPCh. 14.2 - Prob. 14.15CPCh. 14.2 - Prob. 14.16CPCh. 14.2 - Prob. 14.17CPCh. 14.2 - Prob. 14.18CPCh. 14.2 - Prob. 14.19CPCh. 14.2 - Prob. 14.20CPCh. 14.2 - Prob. 14.21CPCh. 14.3 - Prob. 14.22CPCh. 14.3 - Prob. 14.23CPCh. 14.3 - Prob. 14.24CPCh. 14.3 - Prob. 14.25CPCh. 14.3 - Prob. 14.26CPCh. 14.3 - Prob. 14.27CPCh. 14.3 - Prob. 14.28CPCh. 14.3 - Prob. 14.29CPCh. 14.3 - Prob. 14.30CPCh. 14.4 - What two classes do you use to play an audio file?Ch. 14.4 - Refer to your answer to Checkpoint 14.31. In what...Ch. 14.4 - Prob. 14.33CPCh. 14.4 - Prob. 14.34CPCh. 14.5 - What three classes do you use to play a video...Ch. 14.5 - Refer to your answer to Checkpoint 14.35. In what...Ch. 14.5 - Prob. 14.37CPCh. 14.6 - Prob. 14.38CPCh. 14.6 - Prob. 14.39CPCh. 14.6 - What type of event happens when the user presses...Ch. 14.6 - What KeyEvent method can you call to determine...Ch. 14.6 - Refer to your answer for Checkpoint 14.41. What...Ch. 14 - Line, Circle, and Rectangle are subclasses of...Ch. 14 - Prob. 2MCCh. 14 - Prob. 3MCCh. 14 - Prob. 4MCCh. 14 - Prob. 5MCCh. 14 - Prob. 6MCCh. 14 - Prob. 7MCCh. 14 - Prob. 8MCCh. 14 - This interpolator causes an animation to start...Ch. 14 - You use these two classes to play an audio file....Ch. 14 - Prob. 11TFCh. 14 - Prob. 12TFCh. 14 - True or False: If an ellipses X-radius and...Ch. 14 - Prob. 14TFCh. 14 - Prob. 15TFCh. 14 - Write a statement that instantiates the Line...Ch. 14 - Write a statement that instantiates the Circle...Ch. 14 - Prob. 3AWCh. 14 - Write code that does the following: Instantiates...Ch. 14 - Prob. 5AWCh. 14 - Write a statement that instantiates the Text...Ch. 14 - Prob. 7AWCh. 14 - Assume myBox is a Rectangle object. Write the code...Ch. 14 - Write code that creates a Circle, with a radius of...Ch. 14 - Prob. 10AWCh. 14 - Prob. 11AWCh. 14 - Prob. 1SACh. 14 - Prob. 2SACh. 14 - Prob. 3SACh. 14 - Prob. 4SACh. 14 - Prob. 5SACh. 14 - Prob. 6SACh. 14 - What RotateTransition class method do you use to...Ch. 14 - Prob. 8SACh. 14 - Prob. 9SACh. 14 - Prob. 10SACh. 14 - Prob. 11SACh. 14 - Prob. 1PCCh. 14 - Tree Age Counting the growth rings of a tree is a...Ch. 14 - Hollywood Star Make your own star on the Hollywood...Ch. 14 - Prob. 4PCCh. 14 - Solar System Use the Circle class to draw each of...Ch. 14 - Prob. 6PCCh. 14 - Prob. 7PCCh. 14 - Prob. 8PCCh. 14 - Coin Toss Write a program that simulates the...Ch. 14 - Lunar Lander The books online resources...Ch. 14 - Change for a Dollar Game The books online...Ch. 14 - Rock, Paper, Scissors Game Write a program that...
Knowledge Booster
Background pattern image
Similar questions
SEE MORE QUESTIONS
Recommended textbooks for you
Text book image
CMPTR
Computer Science
ISBN:9781337681872
Author:PINARD
Publisher:Cengage
Text book image
Programming Logic & Design Comprehensive
Computer Science
ISBN:9781337669405
Author:FARRELL
Publisher:Cengage
Text book image
EBK JAVA PROGRAMMING
Computer Science
ISBN:9781305480537
Author:FARRELL
Publisher:CENGAGE LEARNING - CONSIGNMENT