Starting Out with Java: Early Objects (6th Edition)
6th Edition
ISBN: 9780134462011
Author: Tony Gaddis
Publisher: PEARSON
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Question
Chapter 13, Problem 4SA
Program Plan Intro
TranslateTransition class:
- The “TranslateTransition” class makes a node to move from one point to another.
- The constructors of class define different types of operations.
- The constructors in “TranslateTransition” class includes:
- TranslateTransition():
- It creates a “TranslateTransition” object that is empty.
- The “setDuration” method establishes animation’s duration.
- The “setNode” method specifies node that is to be animated.
- “TranslateTransition(duration)”
- The argument “duration” denotes lasting time duration for animation.
- The “setNode” method specifies node that is to be animated.
- “TranslateTransition(duration, node)”
- The argument “duration” denotes lasting time duration for animation.
- The “node” argument denotes the node to animate.
- TranslateTransition():
setToX:
- The method “setToX” is used to specify X coordinate for translation.
- It takes value of X coordinate as argument.
- It denotes the ending location of the node.
setToY:
- The method “setToY” is used to specify Y coordinate for translation.
- It takes value of Y coordinate as argument.
- It denotes the ending location of the node.
Example:
The example for “TranslateTransition” class with “setToX” and “setToY” methods is given below:
Circle cir = new Circle(0, 100, 30);
TranslateTransition trns = new TranslateTransition(new Duration(5000), cir);
trns.setFromX(0);
trns.setFromY(100);
trns.setToX(200);
trns.setToY(150);
trns.play();
Here, “cir” denotes an object of “Circle” class. The given code generates a circle with given dimensions. The circle is been moved from one position to another using “TranslateTransition” method.
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Chapter 13 Solutions
Starting Out with Java: Early Objects (6th Edition)
Ch. 13.1 - Prob. 13.1CPCh. 13.1 - Prob. 13.2CPCh. 13.1 - Prob. 13.3CPCh. 13.1 - Prob. 13.4CPCh. 13.1 - In what package is the Color class?Ch. 13.1 - Prob. 13.6CPCh. 13.1 - Prob. 13.7CPCh. 13.1 - Prob. 13.8CPCh. 13.1 - Prob. 13.9CPCh. 13.1 - Prob. 13.10CP
Ch. 13.1 - Prob. 13.11CPCh. 13.1 - Prob. 13.12CPCh. 13.2 - Prob. 13.13CPCh. 13.2 - Prob. 13.14CPCh. 13.2 - Prob. 13.15CPCh. 13.2 - Prob. 13.16CPCh. 13.2 - Prob. 13.17CPCh. 13.2 - Prob. 13.18CPCh. 13.2 - Prob. 13.19CPCh. 13.2 - Prob. 13.20CPCh. 13.2 - Prob. 13.21CPCh. 13.3 - Prob. 13.22CPCh. 13.3 - Prob. 13.23CPCh. 13.3 - Prob. 13.24CPCh. 13.3 - Prob. 13.25CPCh. 13.3 - Prob. 13.26CPCh. 13.3 - Prob. 13.27CPCh. 13.3 - Prob. 13.28CPCh. 13.3 - Prob. 13.29CPCh. 13.3 - Prob. 13.30CPCh. 13.4 - What two classes do you use to play an audio file?Ch. 13.4 - Refer to your answer to Checkpoint 14.31. In what...Ch. 13.4 - Prob. 13.33CPCh. 13.4 - Prob. 13.34CPCh. 13.5 - What three classes do you use to play a video...Ch. 13.5 - Refer to your answer to Checkpoint 14.35. In what...Ch. 13.5 - Prob. 13.37CPCh. 13.6 - Prob. 13.40CPCh. 13.6 - Prob. 13.41CPCh. 13.6 - What type of event happens when the user presses...Ch. 13.6 - What KeyEvent method can you call to determine...Ch. 13.6 - Refer to your answer for Checkpoint 14.41. What...Ch. 13 - Line, Circle, and Rectangle are subclasses of...Ch. 13 - Prob. 2MCCh. 13 - Prob. 3MCCh. 13 - Prob. 4MCCh. 13 - Prob. 5MCCh. 13 - Prob. 6MCCh. 13 - Prob. 7MCCh. 13 - Prob. 8MCCh. 13 - This interpolator causes an animation to start...Ch. 13 - You use these two classes to play an audio file....Ch. 13 - Prob. 11TFCh. 13 - Prob. 12TFCh. 13 - True or False: If an ellipses X-radius and...Ch. 13 - Prob. 14TFCh. 13 - Prob. 15TFCh. 13 - Write a statement that instantiates the Line...Ch. 13 - Write a statement that instantiates the Circle...Ch. 13 - Prob. 3AWCh. 13 - Write code that does the following: Instantiates...Ch. 13 - Prob. 5AWCh. 13 - Write a statement that instantiates the Text...Ch. 13 - Prob. 7AWCh. 13 - Assume myBox is a Rectangle object. Write the code...Ch. 13 - Write code that creates a Circle, with a radius of...Ch. 13 - Prob. 10AWCh. 13 - Prob. 11AWCh. 13 - Prob. 1SACh. 13 - Prob. 2SACh. 13 - Prob. 3SACh. 13 - Prob. 4SACh. 13 - Prob. 5SACh. 13 - Prob. 6SACh. 13 - What RotateTransition class method do you use to...Ch. 13 - Prob. 8SACh. 13 - Prob. 9SACh. 13 - Prob. 10SACh. 13 - Prob. 11SACh. 13 - This Old House Use the basic shapes you learned in...Ch. 13 - Tree Age Counting the growth rings of a tree is a...Ch. 13 - Hollywood Star Make your own star on the Hollywood...Ch. 13 - Prob. 4PCCh. 13 - Solar System Use the Circle class to draw each of...Ch. 13 - Prob. 6PCCh. 13 - Prob. 7PCCh. 13 - Prob. 8PCCh. 13 - Coin Toss Write a program that simulates the...Ch. 13 - Lunar Lander The books online resources...Ch. 13 - Change for a Dollar Game The books online...Ch. 13 - Rock, Paper, Scissors Game Write a program that...
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